BatoForge observations // team meta · daily

Batomon Showdown Team Meta

Find a Batomon Showdown build core. Inspect common teams, positions and recorded battle results in the selected observation period.

Observation periods

Completed period Oct 27 16:00 – Oct 28 16:00 UTCpartial

4,135,850 observations · all modes/regions · includes repeats · game version unknown

Showing 100 representative combinations · 750,164 of 970,642 team votes (77.3% shown)

main list requires ≥200 team votes

Filters apply to this period's most-used combinations. Win-rate sorting compares only that list. All Team Meta groups cover 97.8% of selected team votes; the displayed groups cover 77.3%.

001

Noxnimbus + Puffloon

Adjacent Toxic triggers → Poison and healing

Puffloon follows adjacent Toxic allies' triggers, adding its own Poison and healing. Noxnimbus can also raise nearby Toxic allies' Poison for this battle.

Appearance share ▼
4.47%
43,347 / 970,642 team votes
Day-battle win rate
63.2%
n=43,347 (27,395W/15,952L)
Avg observed Run Day
day 8.5
Across this period
Common team & build conditions
002

Furnadon + Rubbin

Trinket supply → Burn

Furnadon gains extra Burn from different owned Trinkets. Rubbin supplies them at battle start; Nekoffin supplies them when Knocked Out.

Appearance share ▼
4.26%
41,313 / 970,642 team votes
Day-battle win rate
63.0%
n=41,313 (26,021W/15,292L)
Avg observed Run Day
day 7.1
Across this period
Common team & build conditions
003

Cinnabark + Scorubble

Observed combination

Appearance share ▼
3.44%
33,425 / 970,642 team votes
Day-battle win rate
56.4%
n=33,425 (18,842W/14,583L)
Avg observed Run Day
day 6.7
Across this period
Common team & build conditions
004

Petrirex + Shikitsune

Adjacent Knockouts → revival and growth

Petrirex gains permanent Shield stats from Knocking Out adjacent allies. Shikitsune revives allies so those units can contribute again.

Appearance share ▼
3.22%
31,278 / 970,642 team votes
Day-battle win rate
58.1%
n=31,278 (18,183W/13,095L)
Avg observed Run Day
day 9.6
Across this period
Common team & build conditions
005

Magmite + Sunsage

Observed combination

Appearance share ▼
3.08%
29,926 / 970,642 team votes
Day-battle win rate
65.6%
n=29,926 (19,645W/10,281L)
Avg observed Run Day
day 8
Across this period
Common team & build conditions
006

Bumblebolt + Velocect

Shock supply → repeated direct damage

Shock on the enemy team adds damage when your team deals ordinary direct damage. Velocect's Multicast provides repeated opportunities to use it.

Appearance share ▼
2.84%
27,614 / 970,642 team votes
Day-battle win rate
55.6%
n=27,614 (15,359W/12,255L)
Avg observed Run Day
day 5.3
Across this period
Common team & build conditions
007

Magmite + Scorchimp

Observed combination

Appearance share ▼
2.09%
20,282 / 970,642 team votes
Day-battle win rate
62.6%
n=20,282 (12,703W/7,579L)
Avg observed Run Day
day 3.7
Across this period
Common team & build conditions
008

Spinarai + Venopuff

Observed combination

Appearance share ▼
2.08%
20,225 / 970,642 team votes
Day-battle win rate
58.8%
n=20,225 (11,883W/8,342L)
Avg observed Run Day
day 3.9
Across this period
Common team & build conditions
009

Nekoffin + Rattleghast

Opening Knockouts → resources or growth

Rattleghast Knocks Out adjacent allies at battle start. Nekoffin converts its Knockout into a Trinket; other recipients can evolve or gain stats.

Appearance share ▼
2.00%
19,386 / 970,642 team votes
Day-battle win rate
46.2%
n=19,386 (8,950W/10,436L)
Avg observed Run Day
day 5.4
Across this period
Common team & build conditions
010

Puffloon + Spinarai

Adjacent Toxic triggers → Poison and healing

Puffloon follows adjacent Toxic allies' triggers, adding its own Poison and healing. Noxnimbus can also raise nearby Toxic allies' Poison for this battle.

Appearance share ▼
1.87%
18,184 / 970,642 team votes
Day-battle win rate
54.9%
n=18,184 (9,981W/8,203L)
Avg observed Run Day
day 6.7
Across this period
Common team & build conditions
011

Joltail + Velocect

Shock supply → repeated direct damage

Shock on the enemy team adds damage when your team deals ordinary direct damage. Velocect's Multicast provides repeated opportunities to use it.

Appearance share ▼
1.84%
17,835 / 970,642 team votes
Day-battle win rate
53.1%
n=17,835 (9,475W/8,360L)
Avg observed Run Day
day 5.6
Across this period
Common team & build conditions
012

Scorubble + Toximoth

Observed combination

Appearance share ▼
1.75%
16,942 / 970,642 team votes
Day-battle win rate
57.9%
n=16,942 (9,812W/7,130L)
Avg observed Run Day
day 3.5
Across this period
Common team & build conditions
013

Pipskull + Rattleghast

Opening Knockouts → resources or growth

Rattleghast Knocks Out adjacent allies at battle start. Nekoffin converts its Knockout into a Trinket; other recipients can evolve or gain stats.

Appearance share ▼
1.67%
16,242 / 970,642 team votes
Day-battle win rate
42.3%
n=16,242 (6,870W/9,372L)
Avg observed Run Day
day 3.1
Across this period
Common team & build conditions
014

Scorubble + Swoonet

Observed combination

Appearance share ▼
1.59%
15,434 / 970,642 team votes
Day-battle win rate
55.4%
n=15,434 (8,548W/6,886L)
Avg observed Run Day
day 4.1
Across this period
Common team & build conditions
015

Steamscuttle + Swoonet

Adjacent Fire / Water Charge

Steamscuttle advances adjacent Fire and Water allies' cooldowns, creating more casts for damage, healing or cast-driven growth.

Appearance share ▼
1.51%
14,671 / 970,642 team votes
Day-battle win rate
51.4%
n=14,671 (7,536W/7,135L)
Avg observed Run Day
day 9.3
Across this period
Common team & build conditions
016

Cinnabark + Drumire

Enemy Poison stacks → Shield

Cinnabark continuously gains extra Shield stats from enemy Poison stacks. Drumire adds battle Cooldown Speed when Toxic allies cast.

Appearance share ▼
1.49%
14,498 / 970,642 team votes
Day-battle win rate
52.1%
n=14,498 (7,554W/6,944L)
Avg observed Run Day
day 10.9
Across this period
Common team & build conditions
017

Kindlepot + Rubbin

Observed combination

Appearance share ▼
1.49%
14,494 / 970,642 team votes
Day-battle win rate
38.4%
n=14,494 (5,566W/8,928L)
Avg observed Run Day
day 2.7
Across this period
Common team & build conditions
018

Furnadon + Steamscuttle

Adjacent Fire / Water Charge

Steamscuttle advances adjacent Fire and Water allies' cooldowns, creating more casts for damage, healing or cast-driven growth.

Appearance share ▼
1.44%
13,965 / 970,642 team votes
Day-battle win rate
56.4%
n=13,965 (7,872W/6,093L)
Avg observed Run Day
day 9.9
Across this period
Common team & build conditions
019

Craghorn + Berroon

Observed combination

Appearance share ▼
1.23%
11,982 / 970,642 team votes
Day-battle win rate
44.7%
n=11,982 (5,353W/6,629L)
Avg observed Run Day
day 7.3
Across this period
Common team & build conditions
020

Cinnabark + Toximoth

Observed combination

Appearance share ▼
1.22%
11,850 / 970,642 team votes
Day-battle win rate
54.3%
n=11,850 (6,433W/5,417L)
Avg observed Run Day
day 6.6
Across this period
Common team & build conditions
021

Magmalith + Sunsage

Fire allies → permanent Burn training

Magmalith trains a Fire ally's Burn permanently on cast, improving that recipient's Burn supply across battles in the Run.

Appearance share ▼
1.17%
11,338 / 970,642 team votes
Day-battle win rate
59.4%
n=11,338 (6,733W/4,605L)
Avg observed Run Day
day 10.1
Across this period
Common team & build conditions
022

Bonshell + Boomagon

Observed combination

Appearance share ▼
1.14%
11,101 / 970,642 team votes
Day-battle win rate
52.5%
n=11,101 (5,823W/5,278L)
Avg observed Run Day
day 7.7
Across this period
Common team & build conditions
023

Bonshell + Swoonet

Observed combination

Appearance share ▼
1.10%
10,708 / 970,642 team votes
Day-battle win rate
53.4%
n=10,708 (5,716W/4,992L)
Avg observed Run Day
day 6.3
Across this period
Common team & build conditions
024

Electranade + Velocect

Shock supply → repeated direct damage

Shock on the enemy team adds damage when your team deals ordinary direct damage. Velocect's Multicast provides repeated opportunities to use it.

Appearance share ▼
1.05%
10,185 / 970,642 team votes
Day-battle win rate
54.9%
n=10,185 (5,594W/4,591L)
Avg observed Run Day
day 7.5
Across this period
Common team & build conditions
025

Guardiant + Velocect

Observed combination

Appearance share ▼
1.04%
10,124 / 970,642 team votes
Day-battle win rate
46.9%
n=10,124 (4,751W/5,373L)
Avg observed Run Day
day 5.6
Across this period
Common team & build conditions
026

Pyrokami + Steamscuttle

Adjacent Fire / Water Charge

Steamscuttle advances adjacent Fire and Water allies' cooldowns, creating more casts for damage, healing or cast-driven growth.

Appearance share ▼
0.87%
8,489 / 970,642 team votes
Day-battle win rate
55.3%
n=8,489 (4,691W/3,798L)
Avg observed Run Day
day 9.6
Across this period
Common team & build conditions
027

Aster + Plunderbird

Observed combination

Appearance share ▼
0.85%
8,297 / 970,642 team votes
Day-battle win rate
47.4%
n=8,297 (3,929W/4,368L)
Avg observed Run Day
day 8.5
Across this period
Common team & build conditions
028

Scorubble + Shellter

Observed combination

Appearance share ▼
0.82%
7,975 / 970,642 team votes
Day-battle win rate
59.2%
n=7,975 (4,725W/3,250L)
Avg observed Run Day
day 4.2
Across this period
Common team & build conditions
029

Aristobat + Puffloon

Adjacent Toxic triggers → Poison and healing

Puffloon follows adjacent Toxic allies' triggers, adding its own Poison and healing. Noxnimbus can also raise nearby Toxic allies' Poison for this battle.

Appearance share ▼
0.78%
7,556 / 970,642 team votes
Day-battle win rate
56.9%
n=7,556 (4,301W/3,255L)
Avg observed Run Day
day 10.3
Across this period
Common team & build conditions
030

Shellter + Swoonet

Observed combination

Appearance share ▼
0.76%
7,374 / 970,642 team votes
Day-battle win rate
56.0%
n=7,374 (4,132W/3,242L)
Avg observed Run Day
day 3.3
Across this period
Common team & build conditions
031

Humbolt + Ironcore

Adjacent Electric Charge → more output

Ironcore advances adjacent Electric allies' cooldowns. Humbolt and other Electric sources can use the extra casts for direct damage and Shock.

Appearance share ▼
0.75%
7,240 / 970,642 team votes
Day-battle win rate
58.2%
n=7,240 (4,213W/3,027L)
Avg observed Run Day
day 9.9
Across this period
Common team & build conditions
032

Magmite + Pebbler

Observed combination

Appearance share ▼
0.68%
6,637 / 970,642 team votes
Day-battle win rate
49.8%
n=6,637 (3,302W/3,335L)
Avg observed Run Day
day 4.5
Across this period
Common team & build conditions
033

Bumblebolt + Joltail

Observed combination

Appearance share ▼
0.68%
6,623 / 970,642 team votes
Day-battle win rate
48.7%
n=6,623 (3,225W/3,398L)
Avg observed Run Day
day 4.8
Across this period
Common team & build conditions
034

Dewlotl + Swoonet

Observed combination

Appearance share ▼
0.67%
6,526 / 970,642 team votes
Day-battle win rate
52.9%
n=6,526 (3,451W/3,075L)
Avg observed Run Day
day 7.5
Across this period
Common team & build conditions
035

Dribblet + Mosslug

Observed combination

Appearance share ▼
0.67%
6,463 / 970,642 team votes
Day-battle win rate
44.1%
n=6,463 (2,852W/3,611L)
Avg observed Run Day
day 2.8
Across this period
Common team & build conditions
036

Bonshell + Opalion

Observed combination

Appearance share ▼
0.62%
5,985 / 970,642 team votes
Day-battle win rate
60.2%
n=5,985 (3,601W/2,384L)
Avg observed Run Day
day 10.7
Across this period
Common team & build conditions
037

Lamplet + Swoonet

Observed combination

Appearance share ▼
0.62%
5,980 / 970,642 team votes
Day-battle win rate
54.4%
n=5,980 (3,256W/2,724L)
Avg observed Run Day
day 3.5
Across this period
Common team & build conditions
038

Brimtoad + Cinnabark

Observed combination

Appearance share ▼
0.61%
5,956 / 970,642 team votes
Day-battle win rate
53.9%
n=5,956 (3,211W/2,745L)
Avg observed Run Day
day 7.9
Across this period
Common team & build conditions
039

Bonshell + Rhizuka

Observed combination

Appearance share ▼
0.61%
5,876 / 970,642 team votes
Day-battle win rate
54.3%
n=5,876 (3,193W/2,683L)
Avg observed Run Day
day 9.5
Across this period
Common team & build conditions
040

Boomagon + Dracana

Observed combination

Appearance share ▼
0.55%
5,370 / 970,642 team votes
Day-battle win rate
51.8%
n=5,370 (2,782W/2,588L)
Avg observed Run Day
day 8.6
Across this period
Common team & build conditions
041

Rubbin + Swoonet

Observed combination

Appearance share ▼
0.53%
5,135 / 970,642 team votes
Day-battle win rate
45.8%
n=5,135 (2,354W/2,781L)
Avg observed Run Day
day 4.3
Across this period
Common team & build conditions
042

Frillet + Swoonet

Observed combination

Appearance share ▼
0.51%
4,989 / 970,642 team votes
Day-battle win rate
40.0%
n=4,989 (1,995W/2,994L)
Avg observed Run Day
day 2.6
Across this period
Common team & build conditions
043

Leafleap + Swoonet

Observed combination

Appearance share ▼
0.50%
4,868 / 970,642 team votes
Day-battle win rate
59.4%
n=4,868 (2,894W/1,974L)
Avg observed Run Day
day 3.5
Across this period
Common team & build conditions
044

Frizzly + Velocect

Shock supply → repeated direct damage

Shock on the enemy team adds damage when your team deals ordinary direct damage. Velocect's Multicast provides repeated opportunities to use it.

Appearance share ▼
0.49%
4,764 / 970,642 team votes
Day-battle win rate
50.1%
n=4,764 (2,388W/2,376L)
Avg observed Run Day
day 7.3
Across this period
Common team & build conditions
045

Gemwing + Sproach

Observed combination

Appearance share ▼
0.45%
4,324 / 970,642 team votes
Day-battle win rate
65.4%
n=4,324 (2,826W/1,498L)
Avg observed Run Day
day 10.6
Across this period
Common team & build conditions
046

Ratacomb + Shikitsune

Observed combination

Appearance share ▼
0.45%
4,321 / 970,642 team votes
Day-battle win rate
61.4%
n=4,321 (2,654W/1,667L)
Avg observed Run Day
day 8.9
Across this period
Common team & build conditions
047

Cinnabark + Vipair

Enemy Poison stacks → Shield

Cinnabark continuously gains extra Shield stats from enemy Poison stacks. Drumire adds battle Cooldown Speed when Toxic allies cast.

Appearance share ▼
0.39%
3,761 / 970,642 team votes
Day-battle win rate
51.6%
n=3,761 (1,939W/1,822L)
Avg observed Run Day
day 9.1
Across this period
Common team & build conditions
048

Dollhime + Rubbin

New Trinkets → permanent Damage

Dollhime gains permanent Damage when a Trinket is gained. Rubbin can provide gifts at battle start; Nekoffin can provide them when Knocked Out.

Appearance share ▼
0.38%
3,734 / 970,642 team votes
Day-battle win rate
53.7%
n=3,734 (2,006W/1,728L)
Avg observed Run Day
day 9.6
Across this period
Common team & build conditions
049

Bambudo + Formiqueen

Observed combination

Appearance share ▼
0.37%
3,578 / 970,642 team votes
Day-battle win rate
67.2%
n=3,578 (2,403W/1,175L)
Avg observed Run Day
day 9.7
Across this period
Common team & build conditions
050

Aegistruct + Stalagrove

Observed combination

Appearance share ▼
0.37%
3,565 / 970,642 team votes
Day-battle win rate
56.5%
n=3,565 (2,015W/1,550L)
Avg observed Run Day
day 10.6
Across this period
Common team & build conditions
051

Dracana + Saberhorn

Observed combination

Appearance share ▼
0.36%
3,522 / 970,642 team votes
Day-battle win rate
65.3%
n=3,522 (2,300W/1,222L)
Avg observed Run Day
day 11.1
Across this period
Common team & build conditions
052

Bonshell + Scorubble

Observed combination

Appearance share ▼
0.35%
3,370 / 970,642 team votes
Day-battle win rate
56.4%
n=3,370 (1,901W/1,469L)
Avg observed Run Day
day 6.8
Across this period
Common team & build conditions
053

Stingarde + Velocect

Observed combination

Appearance share ▼
0.35%
3,369 / 970,642 team votes
Day-battle win rate
51.7%
n=3,369 (1,743W/1,626L)
Avg observed Run Day
day 3.8
Across this period
Common team & build conditions
054

Bunchop + Leafleap

Observed combination

Appearance share ▼
0.35%
3,356 / 970,642 team votes
Day-battle win rate
65.8%
n=3,356 (2,209W/1,147L)
Avg observed Run Day
day 3
Across this period
Common team & build conditions
055

Noxnimbus + Spinarai

Observed combination

Appearance share ▼
0.35%
3,352 / 970,642 team votes
Day-battle win rate
61.3%
n=3,352 (2,056W/1,296L)
Avg observed Run Day
day 5.5
Across this period
Common team & build conditions
056

Bumblebolt + Spinarai

Observed combination

Appearance share ▼
0.33%
3,203 / 970,642 team votes
Day-battle win rate
53.7%
n=3,203 (1,721W/1,482L)
Avg observed Run Day
day 2.8
Across this period
Common team & build conditions
057

Bambudo + Boomagon

Observed combination

Appearance share ▼
0.32%
3,113 / 970,642 team votes
Day-battle win rate
61.2%
n=3,113 (1,904W/1,209L)
Avg observed Run Day
day 8.4
Across this period
Common team & build conditions
058

Noxnimbus + Venopuff

Observed combination

Appearance share ▼
0.32%
3,084 / 970,642 team votes
Day-battle win rate
61.3%
n=3,084 (1,892W/1,192L)
Avg observed Run Day
day 5.5
Across this period
Common team & build conditions
059

Ratacomb + Rattleghast

Opening Knockouts → resources or growth

Rattleghast Knocks Out adjacent allies at battle start. Nekoffin converts its Knockout into a Trinket; other recipients can evolve or gain stats.

Appearance share ▼
0.32%
3,065 / 970,642 team votes
Day-battle win rate
45.7%
n=3,065 (1,401W/1,664L)
Avg observed Run Day
day 6.3
Across this period
Common team & build conditions
060

Boomagon + Plunderbird

Observed combination

Appearance share ▼
0.31%
3,025 / 970,642 team votes
Day-battle win rate
40.3%
n=3,025 (1,220W/1,805L)
Avg observed Run Day
day 6.9
Across this period
Common team & build conditions
061

Pebbler + Venopuff

Observed combination

Appearance share ▼
0.30%
2,960 / 970,642 team votes
Day-battle win rate
53.0%
n=2,960 (1,570W/1,390L)
Avg observed Run Day
day 3
Across this period
Common team & build conditions
062

Puffloon + Venopuff

Adjacent Toxic triggers → Poison and healing

Puffloon follows adjacent Toxic allies' triggers, adding its own Poison and healing. Noxnimbus can also raise nearby Toxic allies' Poison for this battle.

Appearance share ▼
0.30%
2,947 / 970,642 team votes
Day-battle win rate
45.2%
n=2,947 (1,331W/1,616L)
Avg observed Run Day
day 5.5
Across this period
Common team & build conditions
063

Kindlepot + Lamplet

Observed combination

Appearance share ▼
0.30%
2,869 / 970,642 team votes
Day-battle win rate
48.0%
n=2,869 (1,376W/1,493L)
Avg observed Run Day
day 2.6
Across this period
Common team & build conditions
064

Lignite + Magmalith

Observed combination

Appearance share ▼
0.29%
2,817 / 970,642 team votes
Day-battle win rate
52.4%
n=2,817 (1,476W/1,341L)
Avg observed Run Day
day 8.8
Across this period
Common team & build conditions
065

Kappow + Sarudo

Observed combination

Appearance share ▼
0.28%
2,736 / 970,642 team votes
Day-battle win rate
44.8%
n=2,736 (1,226W/1,510L)
Avg observed Run Day
day 7.3
Across this period
Common team & build conditions
066

Spinarai + Stingarde

Observed combination

Appearance share ▼
0.28%
2,715 / 970,642 team votes
Day-battle win rate
52.7%
n=2,715 (1,432W/1,283L)
Avg observed Run Day
day 2.5
Across this period
Common team & build conditions
067

Rattleghast + Toximoth

Observed combination

Appearance share ▼
0.28%
2,697 / 970,642 team votes
Day-battle win rate
52.1%
n=2,697 (1,405W/1,292L)
Avg observed Run Day
day 2.5
Across this period
Common team & build conditions
068

Craghorn + Stalagrove

Observed combination

Appearance share ▼
0.26%
2,495 / 970,642 team votes
Day-battle win rate
52.1%
n=2,495 (1,299W/1,196L)
Avg observed Run Day
day 9.6
Across this period
Common team & build conditions
069

Rattleghast + Scorubble

Observed combination

Appearance share ▼
0.25%
2,473 / 970,642 team votes
Day-battle win rate
54.6%
n=2,473 (1,351W/1,122L)
Avg observed Run Day
day 3.1
Across this period
Common team & build conditions
070

Coalem + Sunsage

Observed combination

Appearance share ▼
0.25%
2,457 / 970,642 team votes
Day-battle win rate
52.7%
n=2,457 (1,294W/1,163L)
Avg observed Run Day
day 11.2
Across this period
Common team & build conditions
071

Bonshell + Shellter

Observed combination

Appearance share ▼
0.25%
2,456 / 970,642 team votes
Day-battle win rate
54.9%
n=2,456 (1,349W/1,107L)
Avg observed Run Day
day 5.1
Across this period
Common team & build conditions
072

Lamplet + Leafleap

Observed combination

Appearance share ▼
0.25%
2,418 / 970,642 team votes
Day-battle win rate
56.4%
n=2,418 (1,363W/1,055L)
Avg observed Run Day
day 3.3
Across this period
Common team & build conditions
073

Lamplet + Rattleghast

Observed combination

Appearance share ▼
0.24%
2,369 / 970,642 team votes
Day-battle win rate
62.9%
n=2,369 (1,489W/880L)
Avg observed Run Day
day 2.4
Across this period
Common team & build conditions
074

Aristobat + Thorntail

Observed combination

Appearance share ▼
0.24%
2,336 / 970,642 team votes
Day-battle win rate
58.2%
n=2,336 (1,359W/977L) · 95% confidence lower bound 56.2%
Avg observed Run Day
day 9.3
Across this period
Common team & build conditions
075

Bonshell + Ginsage

Observed combination

Appearance share ▼
0.24%
2,313 / 970,642 team votes
Day-battle win rate
45.7%
n=2,313 (1,058W/1,255L) · 95% confidence lower bound 43.7%
Avg observed Run Day
day 10.1
Across this period
Common team & build conditions
076

Plunderbird + Velocect

Observed combination

Appearance share ▼
0.23%
2,236 / 970,642 team votes
Day-battle win rate
39.5%
n=2,236 (884W/1,352L) · 95% confidence lower bound 37.5%
Avg observed Run Day
day 6.8
Across this period
Common team & build conditions
077

Furnadon + Pawsperity

Observed combination

Appearance share ▼
0.23%
2,218 / 970,642 team votes
Day-battle win rate
60.6%
n=2,218 (1,345W/873L) · 95% confidence lower bound 58.6%
Avg observed Run Day
day 7.9
Across this period
Common team & build conditions
078

Spinarai + Velocect

Observed combination

Appearance share ▼
0.23%
2,212 / 970,642 team votes
Day-battle win rate
51.8%
n=2,212 (1,145W/1,067L) · 95% confidence lower bound 49.7%
Avg observed Run Day
day 3.6
Across this period
Common team & build conditions
079

Guardiant + Stingarde

Observed combination

Appearance share ▼
0.22%
2,096 / 970,642 team votes
Day-battle win rate
43.6%
n=2,096 (913W/1,183L) · 95% confidence lower bound 41.5%
Avg observed Run Day
day 3.9
Across this period
Common team & build conditions
080

Brawlmantis + Velocect

Observed combination

Appearance share ▼
0.21%
2,082 / 970,642 team votes
Day-battle win rate
46.3%
n=2,082 (963W/1,119L) · 95% confidence lower bound 44.1%
Avg observed Run Day
day 6.3
Across this period
Common team & build conditions
081

Bonshell + Dracana

Observed combination

Appearance share ▼
0.21%
2,062 / 970,642 team votes
Day-battle win rate
50.3%
n=2,062 (1,037W/1,025L) · 95% confidence lower bound 48.1%
Avg observed Run Day
day 8.6
Across this period
Common team & build conditions
082

Mosslug + Plunderbird

Observed combination

Appearance share ▼
0.21%
2,047 / 970,642 team votes
Day-battle win rate
45.1%
n=2,047 (923W/1,124L) · 95% confidence lower bound 42.9%
Avg observed Run Day
day 5.3
Across this period
Common team & build conditions
083

Bumblebolt + Guardiant

Observed combination

Appearance share ▼
0.20%
1,947 / 970,642 team votes
Day-battle win rate
46.3%
n=1,947 (902W/1,045L) · 95% confidence lower bound 44.1%
Avg observed Run Day
day 3.6
Across this period
Common team & build conditions
084

Opalion + Rhizuka

Observed combination

Appearance share ▼
0.20%
1,932 / 970,642 team votes
Day-battle win rate
61.1%
n=1,932 (1,180W/752L) · 95% confidence lower bound 58.9%
Avg observed Run Day
day 11
Across this period
Common team & build conditions
085

Beetdown + Sarudo

Observed combination

Appearance share ▼
0.19%
1,873 / 970,642 team votes
Day-battle win rate
53.4%
n=1,873 (1,001W/872L) · 95% confidence lower bound 51.2%
Avg observed Run Day
day 7.9
Across this period
Common team & build conditions
086

Bunchop + Swoonet

Observed combination

Appearance share ▼
0.19%
1,858 / 970,642 team votes
Day-battle win rate
59.7%
n=1,858 (1,110W/748L) · 95% confidence lower bound 57.5%
Avg observed Run Day
day 3.3
Across this period
Common team & build conditions
087

Cinnabark + Shogapede

Observed combination

Appearance share ▼
0.19%
1,832 / 970,642 team votes
Day-battle win rate
50.4%
n=1,832 (924W/908L) · 95% confidence lower bound 48.1%
Avg observed Run Day
day 7.8
Across this period
Common team & build conditions
088

Aviarab + Gemwing

Observed combination

Appearance share ▼
0.19%
1,820 / 970,642 team votes
Day-battle win rate
55.9%
n=1,820 (1,018W/802L) · 95% confidence lower bound 53.6%
Avg observed Run Day
day 10.2
Across this period
Common team & build conditions
089

Lamplet + Shellter

Observed combination

Appearance share ▼
0.19%
1,816 / 970,642 team votes
Day-battle win rate
56.1%
n=1,816 (1,018W/798L) · 95% confidence lower bound 53.8%
Avg observed Run Day
day 2.7
Across this period
Common team & build conditions
090

Lamplet + Scorubble

Observed combination

Appearance share ▼
0.19%
1,814 / 970,642 team votes
Day-battle win rate
54.1%
n=1,814 (981W/833L) · 95% confidence lower bound 51.8%
Avg observed Run Day
day 2.6
Across this period
Common team & build conditions
091

Boomagon + Gildshell

Observed combination

Appearance share ▼
0.19%
1,810 / 970,642 team votes
Day-battle win rate
39.7%
n=1,810 (718W/1,092L) · 95% confidence lower bound 37.4%
Avg observed Run Day
day 5.5
Across this period
Common team & build conditions
092

Shogapede + Spinarai

Observed combination

Appearance share ▼
0.19%
1,807 / 970,642 team votes
Day-battle win rate
44.4%
n=1,807 (802W/1,005L) · 95% confidence lower bound 42.1%
Avg observed Run Day
day 4.6
Across this period
Common team & build conditions
093

Furnadon + Swoonet

Observed combination

Appearance share ▼
0.18%
1,724 / 970,642 team votes
Day-battle win rate
64.0%
n=1,724 (1,104W/620L) · 95% confidence lower bound 61.7%
Avg observed Run Day
day 7.3
Across this period
Common team & build conditions
094

Furnadon + Pyrokami

Observed combination

Appearance share ▼
0.18%
1,702 / 970,642 team votes
Day-battle win rate
59.0%
n=1,702 (1,004W/698L) · 95% confidence lower bound 56.6%
Avg observed Run Day
day 9
Across this period
Common team & build conditions
095

Mosslug + Pebbler

Observed combination

Appearance share ▼
0.17%
1,690 / 970,642 team votes
Day-battle win rate
48.6%
n=1,690 (822W/868L) · 95% confidence lower bound 46.3%
Avg observed Run Day
day 3.2
Across this period
Common team & build conditions
096

Rattleghast + Rubbin

Observed combination

Appearance share ▼
0.17%
1,671 / 970,642 team votes
Day-battle win rate
47.9%
n=1,671 (800W/871L) · 95% confidence lower bound 45.5%
Avg observed Run Day
day 2.8
Across this period
Common team & build conditions
097

Snapscald + Steamscuttle

Observed combination

Appearance share ▼
0.17%
1,668 / 970,642 team votes
Day-battle win rate
51.9%
n=1,668 (865W/803L) · 95% confidence lower bound 49.5%
Avg observed Run Day
day 11.1
Across this period
Common team & build conditions
098

Lumijel + Swoonet

Observed combination

Appearance share ▼
0.17%
1,667 / 970,642 team votes
Day-battle win rate
51.0%
n=1,667 (851W/816L) · 95% confidence lower bound 48.7%
Avg observed Run Day
day 9.1
Across this period
Common team & build conditions
099

Magmalith + Magmite

Fire allies → permanent Burn training

Magmalith trains a Fire ally's Burn permanently on cast, improving that recipient's Burn supply across battles in the Run.

Appearance share ▼
0.17%
1,665 / 970,642 team votes
Day-battle win rate
47.1%
n=1,665 (784W/881L) · 95% confidence lower bound 44.7%
Avg observed Run Day
day 8.2
Across this period
Common team & build conditions
100

Magmite + Venopuff

Observed combination

Appearance share ▼
0.17%
1,663 / 970,642 team votes
Day-battle win rate
63.1%
n=1,663 (1,050W/613L) · 95% confidence lower bound 60.8%
Avg observed Run Day
day 2.9
Across this period
Common team & build conditions
Early signals · below the ranking threshold

These combinations have too few team votes for the main list. They count every team carrying the units across this period, so the same team may appear under several combinations.

Berroon + Joltail + Panbud

Supporting team votes
199
Share
0.02%
fewer than the 200 team votes required for the main list

Pebbler + Shogapede + Velocect

Supporting team votes
199
Share
0.02%
fewer than the 200 team votes required for the main list

Frizzly + Swoonet

Supporting team votes
199
Share
0.02%
fewer than the 200 team votes required for the main list

Cherubble + Lignite + Magmite

Supporting team votes
199
Share
0.02%
fewer than the 200 team votes required for the main list

Frizzly + Humbolt + Talonite

Supporting team votes
199
Share
0.02%
fewer than the 200 team votes required for the main list

Boomagon + Cherubble + Magmite

Supporting team votes
199
Share
0.02%
fewer than the 200 team votes required for the main list

One team vote is a full team recorded on one Run Day in one mode and region; repeated sightings count once. The same Run can count again on another day or with a different team. Each team belongs to the most common listed combination it carries. Shares total at most 100% because unlisted teams remain in the denominator.

Small samples show a 95% confidence lower bound alongside the win rate. Times are UTC. The observed teams' game version is unknown and may differ from the ability pages.