Mechanics hub // sourced baseline
Understand the rule before using the number.
This hub separates observed behavior, community-derived formulas, official assets, and editorial interpretation. It will grow as reproducible evidence becomes available.
Community-derived
Cooldown Speed
The calculator applies Cooldown Speed as a divisor and enforces a 0.1-second floor. The imported dataset came from static analysis of a community tool; its game build is unknown.
max(0.1, base ÷ max(0.1, 1 + speed bonus))Dataset behavior
Levels & Shiny rules
Some cataloged cooldown entries define level-specific or Shiny-specific overrides. When no special override exists, the calculator uses the normal rule. This is not a claim that every Batomon scales in the same way.
Community-observed
Multicast queue
Modding discussion describes a 0.1-second multicast queue. Treat this as a useful observation, not an official universal specification, until it can be reproduced against a known build.
Editorial rule
Version awareness
A value without a source and game version is a lead, not a fact. BatoForge may publish candidate data, but it must remain visibly labeled so later corrections do not erase how the claim entered the project.
Official-publishedDirectly present in official release notes, Press Kit assets, or another first-party publication.
Client-observedReproducibly measured from a named game build or captured client state.
Community-derivedExtracted, calculated, or reported by community tooling and kept with its source limitations.
EditorialBatoForge interpretation, recommendation, or taxonomy rather than a game fact.