BatoForge observations // team meta · daily

Frizzly + Velocect

Inspect a Batomon Showdown combination's common full teams, supporting units and battle results by Run Day.

Build notes

Shock supply → repeated direct damage

Abilities · build 26170127

Shock on the enemy team adds damage when your team deals ordinary direct damage. Velocect's Multicast provides repeated opportunities to use it.

How it works

  • Apply Shock to the enemy before Velocect's repeated direct hits.
  • This shared-team damage link does not require the source and Velocect to be adjacent.

Getting started

Optional support

  • Adjacent Formiqueen can accelerate Common allies; Cicadence can trigger a Bug ally above.
  • Clawnetic Charges itself on allied Shock applications; Pylong can boost a correctly targeted ally's Shock stats.
Conditions to check
  • Electranade Knocks itself Out on cast; Shiny Velocect has more Multicast but lower damage per cast.
  • Compare the extra hits from Shiny's Multicast with its lower Damage per cast and the Shock each hit can use.
  • Check the positions and triggers, then fill the remaining slots with damage, protection or support the core lacks.
  • Ability reference: build 26170127. Shop locations use older records; the observed teams' game version is unknown.

Completed period Oct 27 16:00 – Oct 28 16:00 UTCpartial

4,135,850 observations · all modes/regions · includes repeats · game version unknown

The selected Ranked / All period contains 970,642 distinct team votes;4,764 are grouped under this combination in Team Meta. Full teams and supporting units use that group. Trainer and rank details include all teams carrying these units, including teams in other groups.

Appearance share
0.49%
4,764 / 970,642 team votes in this mode and region
Day-battle win rate
50.1%
n=4,764 (2388W/2376L)
Avg observed Run Day
day 7.3
Average age of the recorded teams, not when this combination first formed.

Most-seen full teams

These examples use records from Day 4 onward; compositions also seen earlier are included. Counts group Batomon by species; forms and levels are unknown. Each example labels its positions as observed, estimated, or unavailable.

Common supporting units

Share of teams in this Team Meta group that carry each additional unit.

These details include all teams carrying this combination, including teams in other Team Meta groups. There are 14,051 carrying team votes in the selected mode, region and period. Position, Trainer and rank samples differ; each section lists its count.

Where the units sit

Positions 1–6 follow the displayed two-row, three-column board. Each percentage uses that unit's position samples, including repeated copies. These separate samples do not show which six positions occurred together.

Frizzly15,582 position sightings
117%215%316%420%515%617%
Velocect16,959 position sightings
116%216%320%416%513%619%

Trainers behind it

22 listed Trainers, covering 12,917 of 14,051 carrying team votes. Each win rate uses that Trainer's battles; n is its total wins and losses. 1,134 carrying team votes have no available Trainer detail.

Musician54.6%1,658 team votes · n=1,658 (905W/753L)Monster Ranger58.1%1,583 team votes · n=1,583 (920W/663L)Lucky Girl60.0%1,473 team votes · n=1,473 (884W/589L)Treasure Hunter54.6%744 team votes · n=744 (406W/338L)Twins55.0%738 team votes · n=738 (406W/332L)Egg Breeder57.7%735 team votes · n=735 (424W/311L)Painter46.7%688 team votes · n=688 (321W/367L)Shopkeeper46.7%612 team votes · n=612 (286W/326L)Gamer46.5%548 team votes · n=548 (255W/293L)Rich Lady53.5%490 team votes · n=490 (262W/228L)Smuggler45.2%478 team votes · n=478 (216W/262L)Burglar46.5%467 team votes · n=467 (217W/250L)Bug Catcher53.9%460 team votes · n=460 (248W/212L)Masked Man51.9%453 team votes · n=453 (235W/218L)Youngster52.2%429 team votes · n=429 (224W/205L)Scavenger48.8%408 team votes · n=408 (199W/209L)Swim Coach53.8%344 team votes · n=344 (185W/159L)Mad Scientist46.9%207 team votes · n=207 (97W/110L)Chef52.0%123 team votes · n=123 (64W/59L)Gentleman62.9%116 team votes · n=116 (73W/43L)Chemist57.3%82 team votes · n=82 (47W/35L)Redhead54.3%81 team votes · n=81 (44W/37L)

Ladder spread

Shares use the 14,051 team votes with a known rank. Each win rate uses that rank's battles.

bronze3.3%462 team votes · 63.4% won · n=462 (293W/169L)silver3.8%539 team votes · 66.2% won · n=539 (357W/182L)gold3.9%548 team votes · 63.0% won · n=548 (345W/203L)platinum7.1%998 team votes · 57.0% won · n=998 (569W/429L)diamond12.3%1,729 team votes · 54.3% won · n=1,729 (939W/790L)master69.6%9,775 team votes · 51.1% won · n=9,775 (4,996W/4,779L)

Master MMR bands

Percentages use all 9,775 Master team votes;9,775 have recorded MMR. Teams without MMR stay in "MMR unknown."

<1,000 MMR6.5%638 team votes · 56.6% won · n=638 (361W/277L)1,000–1,399 MMR4.4%426 team votes · 52.3% won · n=426 (223W/203L)1,400–1,799 MMR10.0%978 team votes · 49.7% won · n=978 (486W/492L)1,800–2,199 MMR14.1%1,380 team votes · 50.7% won · n=1,380 (700W/680L)2,200–2,599 MMR13.6%1,330 team votes · 52.0% won · n=1,330 (691W/639L)2,600–2,999 MMR21.8%2,133 team votes · 49.9% won · n=2,133 (1,064W/1,069L)3,000+ MMR29.6%2,890 team votes · 50.9% won · n=2,890 (1,471W/1,419L)

Presence and results by run day

The longest cyan bar marks the Run Day with the most recorded teams in this group. Other bars are scaled to that day. Each label shows that day's wins and losses; smaller samples also show a 95% confidence lower bound.

  1. Day 163.2%won
  2. Day 266.0%won
  3. Day 363.1%won
  4. Day 457.6%won
  5. Day 553.9%won
  6. Day 647.3%won
  7. Day 748.5%won
  8. Day 841.3%won
  9. Day 949.2%won
  10. Day 1047.2%won
  11. Day 1146.5%won
  12. Day 1246.7%won
  13. Day 1349.3%won
  14. Day 1445.2%won
  15. Day 1557.1%won
  16. Day 160.0%won