Recorded mechanics
Known values, kept separate from strategy claims.
This dossier records the values available for Galvanine. Best builds, team partners, counters, and meta conclusions remain separate until supporting evidence exists.
TypeelectricSingle type
RarityLegendaryTier 5
Cost40Recorded game cost
Combat readout
Level 1 Normal
Cooldown7s
Cast count1
Damage10
Shield0
Heal0
Poison0
Burn0
Shock6
Keywords
cooldown_speed
Official version history
Reviewed patch evidence.
No Galvanine-specific change is present in the currently reviewed official patch subset. This does not prove that no change exists in pending posts.
Official-text evidence timeline
Candidate records, kept in context.
These records were extracted from official Steam posts by exact catalog-name matching. Raw wording and values are shown without automatically deciding whether a change is a buff or nerf.
v0.8.0candidatehigh confidence
Galvanine Seems to be slightly underpeforming. Cooldown 8 seconds -> 7 secondsRaw values: 8 seconds · 7 secondsOpen official-text context →
v0.5.0candidatemedium confidence
Often hits the cap of 1 second cooldown easily, and does not scale any further. This made Galvanine extremely good mid game but often worse than lower rarity shock monsters late game. Giving it more in battle scaling but reduce how quick it scales.Raw values: 1 secondOpen official-text context →

