Official patch notes // version 1.3.0

Patch 1.3.0

October 6, 2026Official Steam announcementSteam build 25738032

BatoForge analysis // Balance and fixes

What this update means for your run

Version 1.3.0 pairs faster casts with narrower effects. Opalion triggers one Rock ally instead of two, while Lignite gains a stronger Burn multiplier with a longer cooldown. Older formations need their recipients and timing checked together.

  • A Common Bug now uses Bargain Bin first, preserving Bug Catcher’s free purchase for another Bug that day.
  • Twins' copy now keeps buffs gained immediately after the merge, and Club bonuses update when later Trinkets bring cooldowns below five seconds. Merge and purchase order matter when comparing an older example.

Before using an older guide

Recheck Opalion’s supported ally and Lignite’s cast schedule before reusing a board. The Master leaderboard and keyboard shortcuts are separate interface additions.

BatoForge analysis of the announcement below. Read the official Steam source ↗

rework

Opalion ↗

Cooldown reduced from 9 to 6 seconds, but Rock allies triggered reduced from 2 to 1 to weaken the Cairnage synergy.

buff

Petrirex ↗

Reverts the 1.2.0 cooldown nerf: cooldown reduced from 7 back to 5.5 seconds.

nerf

Steamscuttle ↗

Cooldown raised from 3 to 3.5 seconds.

nerf

Kappow ↗

Cost reduced from 30 to 25 to weaken its gold gain engine, and cooldown raised from 4.5 to 5.5 seconds.

nerf

Aviarab ↗

Cost raised from 20 to 25.

buff

Dollhime ↗

Damage per trinket gained increased from 40/80/120 to 50/100/150.

buff

Mallogre ↗

Cooldown reduced from 9 to 8 seconds.

buff

Danuki ↗

Cost reduced from 50 to 45.

buff

Sarudo ↗

Cost reduced from 35 to 25.

buff

Guardiant ↗

Damage per Bug bought increased from 7/14/21 to 8/16/24.

buff

Noxnimbus ↗

Cooldown reduced from 4 to 3 seconds.

rework

Lignite ↗

Burn-to-Damage multiplier increased from x15/30/45 to x20/40/60, while cooldown raised from 4 to 5 seconds.

buff

Stalagrove ↗

Cooldown reduced from 5.5 to 4.5 seconds.

buff

Aegistruct ↗

Cooldown reduced from 7 to 6 seconds.

buff

Geminiss ↗

Cooldown reduced from 12 to 10 seconds.

other

Cordycant ↗

Description now states that its armed buff is lost if sold before the buff is used.

other

Aviarab ↗

Description now states that its armed buff is lost if sold before the buff is used.

fix

Toximoth ↗

On Bought card now shows the buff from one trigger rather than the run's total buff.

fix

Leafleap ↗

On Bought card now shows the buff from one trigger rather than the run's total buff.

fix · trinket

Bargain Bin ↗

Buying a common Bug now uses Bargain Bin's free buy first without also consuming Bug Catcher's free buy.

fix · trainer

Bug Catcher ↗

Free buy now stays ready for a rarer Bug when Bargain Bin pays for a common Bug.

fix

Aviarab ↗

Buying Zephyrex, which cannot gain Multicast, no longer consumes its armed Multicast; the charge waits for the next Flying Batomon.

fix · trainer

Twins ↗

Copy now receives buffs gained immediately after the merge, such as Silver Watch's Cooldown Speed or Aviarab's armed charge.

fix · trinket

Greedy Gloves ↗

Picking a single card from a gift no longer leaves it armed to offer Take All on every later gift.

fix · trinket

Echo Bell ↗

Now grants its extra item use when bought as the day's first item.

fix · item

Lucky Coin ↗

Now grants its extra item use when bought as the day's first item.

fix

Berroon ↗

Banked berries now reach the shop after the day's item is bought, instead of monsters rolling in the item slot.

fix · trinket

Small Club ↗

Damage bonus now updates when a later trinket in the bag, such as Speed Crest, lowers the monster's cooldown below 5 seconds.

fix · trinket

Giant Club ↗

Damage bonus now updates when a later trinket in the bag, such as Speed Crest, lowers the monster's cooldown below 5 seconds.

fix · trinket

Zenith Stone ↗

No longer incorrectly boosts Cooldown Speed bonuses, such as Galvanine's.

fix

Gildshell ↗

Shiny Gildshell's Damage from Sell Value now shows in the shop as well as in battle.

fix

Sproutquill ↗

Evolution now progresses only while on the team, not from the bench.

fix

Fernfowl ↗

Evolution now progresses only while on the team, not from the bench.

fix

Bonshell ↗

Fixed the simultaneous cast, knockout and revive interaction, such as beside Petrirex with Shikitsune, restarting its cooldown as if it had attacked.

fix

Petrirex ↗

Fixed allies knocked out as they cast, such as Bonshell beside Petrirex, reviving with their cooldown restarted as if they had attacked.

fix

Shikitsune ↗

Fixed monsters knocked out at the same moment they cast reviving with their cooldown restarted as if they had attacked.

fix

Wishwash ↗

Fixed Shiny Wishwash being no better than regular Wishwash at level 4.

fix · trainer

Smuggler ↗

Fixed occasionally bringing the wrong mix of tiers, such as three commons.

fix

Swoonet ↗

Shop merge preview no longer says LV 3 when buying Swoonet would chain past level 3.

fix

Gemwing ↗

Now highlights the On Bought ally above it.

fix

Voltalith ↗

Retired Batomon no longer appears on enemy teams.

Batomon mentioned in this post

From the announcement

Some mentions are fixes or explanations rather than balance changes. Read the full announcement for context.

Official text

Aegistruct ↗

Aegistruct Cooldown: 7 → 6
Values as written76
Official text

Aviarab ↗

Cordycant and Aviarab now say their armed buff is lost if they're sold before it's used.
Official text

Aviarab ↗

Aviarab Giving multicast is very strong, and it looks to be overperforming, so slight nerf to the cost. Cost: 20 → 25
Values as written2025
Official text

Aviarab ↗

Fixed Aviarab's armed Multicast being lost when you bought a Zephyrex, which can't gain Multicast. It now waits for the next Flying Batomon.
Official text

Aviarab ↗

Fixed Twins' copy missing buffs the merged monster got right after the merge, like Silver Watch's Cooldown Speed or an Aviarab's armed charge.
Official text

Berroon ↗

Fixed Berroon's banked berries not reaching the shop once the day's item was bought, with monsters rolling in the item slot instead.
Official text

Bonshell ↗

Fixed a monster knocked out at the same moment it cast, then revived, like a Bonshell next to a Petrirex with Shikitsune, coming back with its cooldown restarted as if it had attacked.
Official text

Cairnage ↗

Changed to weaken the Cairnage synergy.
Official text

Cordycant ↗

Cordycant and Aviarab now say their armed buff is lost if they're sold before it's used.
Official text

Danuki ↗

Danuki Does not see much play, and is slightly underperforming. Cost: 50 → 45
Values as written5045
Official text

Dollhime ↗

Dollhime Previous nerfs may have been too heavy, so giving it back some power. Damage per trinket gained: 40/80/120 → 50/100/150
Values as written40/80/12050/100/150
Official text

Emberpaw ↗

Fixed Sproutquill and Fernfowl progressing toward evolution from the bench. Like Emberpaw, they now only progress while on the team.
Official text

Fernfowl ↗

Fixed Sproutquill and Fernfowl progressing toward evolution from the bench. Like Emberpaw, they now only progress while on the team.
Official text

Galvanine ↗

Fixed Zenith Stone still boosting Cooldown Speed bonuses, like Galvanine's.
Official text

Geminiss ↗

Geminiss Cooldown: 12 → 10
Values as written1210
Official text

Gemwing ↗

Fixed Gemwing not highlighting the On Bought ally above it.
Official text

Gildshell ↗

Fixed Shiny Gildshell's Damage from its Sell Value only showing in battle, not in the shop.
Official text

Guardiant ↗

Guardiant Slightly underperforming. Damage per Bug bought: 7/14/21 → 8/16/24
Values as written7/14/218/16/24
Official text

Kappow ↗

Kappow Lower the cost so it's slightly worse as a gold gain engine. Increased the cooldown to compensate. Cost: 30 → 25 Cooldown: 4.5 → 5.5
Values as written30254.55.5
Official text

Leafleap ↗

Fixed On Bought cards like Toximoth and Leafleap showing the run's total buff instead of what one trigger gives.
Official text

Lignite ↗

Lignite Slightly underperforming at higher ranks. Burn-to-Damage multiplier: x15/30/45 → x20/40/60 Cooldown: 4 → 5
Values as written15/30/4520/40/6045
Official text

Mallogre ↗

Mallogre Does not see much play, and is slightly underperforming. Cooldown: 9 → 8
Values as written98
Official text

Noxnimbus ↗

Noxnimbus Still one of the less popular and weaker monsters despite poison teams being pretty popular in Pantra. Cooldown: 4 → 3
Values as written43
Official text

Petrirex ↗

Petrirex Revert the cooldown change as the scaling nerf from last patch was already pretty heavy. Cooldown: 7 → 5.5
Values as written75.5
Official text

Petrirex ↗

Fixed a monster knocked out at the same moment it cast, then revived, like a Bonshell next to a Petrirex with Shikitsune, coming back with its cooldown restarted as if it had attacked.
Official text

Sarudo ↗

Sarudo One of the least popular Batomon in Jinto, and is underperforming hard. May need another round of buffs Cost: 35 → 25
Values as written3525
Official text

Shikitsune ↗

Fixed a monster knocked out at the same moment it cast, then revived, like a Bonshell next to a Petrirex with Shikitsune, coming back with its cooldown restarted as if it had attacked.
Official text

Sproutquill ↗

Fixed Sproutquill and Fernfowl progressing toward evolution from the bench. Like Emberpaw, they now only progress while on the team.
Official text

Stalagrove ↗

Stalagrove Cooldown: 5.5 → 4.5
Values as written5.54.5
Official text

Steamscuttle ↗

Steamscuttle Very popular and overperforming. Cooldown: 3 → 3.5
Values as written33.5
Official text

Swoonet ↗

Fixed the shop's merge preview saying LV 3 when buying a Swoonet would chain past level 3.
Values as written33
Official text

Toximoth ↗

Fixed On Bought cards like Toximoth and Leafleap showing the run's total buff instead of what one trigger gives.
Official text

Voltalith ↗

Fixed Voltalith, a retired Batomon, showing up on enemy teams.
Official text

Wishwash ↗

Fixed Shiny Wishwash being no better than the regular Wishwash at level 4.
Values as written4
Official text

Zephyrex ↗

Fixed Aviarab's armed Multicast being lost when you bought a Zephyrex, which can't gain Multicast. It now waits for the next Flying Batomon.
Read the original official announcement

Official Steam source ↗ · Published October 6, 2026

New

Master rank players can now access a Leaderboard on the title screen, showing the top 10 and the players near their rank.

QoL

Keyboard hotkeys: R or D rerolls the shop, E sells the monster under your cursor, and Space and H confirm and hide the end-screen panel respectively. Hovering Reroll, Confirm or Hide shows its key.

The 30 FPS cap while tabbed out is now an option, Background FPS Limit in Settings, and is off by default, so a battle watched on a second monitor stays smooth.

Cordycant and Aviarab now say their armed buff is lost if they're sold before it's used.

Balance Changes

Jinto Batomon

Opalion Changed to weaken the Cairnage synergy. Cooldown: 9 → 6 Rock allies triggered: 2 → 1

Petrirex Revert the cooldown change as the scaling nerf from last patch was already pretty heavy. Cooldown: 7 → 5.5

Steamscuttle Very popular and overperforming. Cooldown: 3 → 3.5

Kappow Lower the cost so it's slightly worse as a gold gain engine. Increased the cooldown to compensate. Cost: 30 → 25 Cooldown: 4.5 → 5.5

Aviarab Giving multicast is very strong, and it looks to be overperforming, so slight nerf to the cost. Cost: 20 → 25

Dollhime Previous nerfs may have been too heavy, so giving it back some power. Damage per trinket gained: 40/80/120 → 50/100/150

Mallogre Does not see much play, and is slightly underperforming. Cooldown: 9 → 8

Danuki Does not see much play, and is slightly underperforming. Cost: 50 → 45

Sarudo One of the least popular Batomon in Jinto, and is underperforming hard. May need another round of buffs Cost: 35 → 25

Pantra Batomon

Guardiant Slightly underperforming. Damage per Bug bought: 7/14/21 → 8/16/24

Noxnimbus Still one of the less popular and weaker monsters despite poison teams being pretty popular in Pantra. Cooldown: 4 → 3

Lignite Slightly underperforming at higher ranks. Burn-to-Damage multiplier: x15/30/45 → x20/40/60 Cooldown: 4 → 5

Rock types in Pantra are played very little and are underperforming. Stalagrove Cooldown: 5.5 → 4.5

Aegistruct Cooldown: 7 → 6

Geminiss Cooldown: 12 → 10

Bugfixes

Fixed On Bought cards like Toximoth and Leafleap showing the run's total buff instead of what one trigger gives.

Fixed buying a common Bug using up both Bargain Bin's and Bug Catcher's free buy. Bargain Bin's is used first now, so Bug Catcher stays ready for a rarer Bug.

Fixed Aviarab's armed Multicast being lost when you bought a Zephyrex, which can't gain Multicast. It now waits for the next Flying Batomon.

Fixed Twins' copy missing buffs the merged monster got right after the merge, like Silver Watch's Cooldown Speed or an Aviarab's armed charge.

Fixed Greedy Gloves staying armed when you picked a single card from a gift, so every later gift offered Take All again.

Fixed Echo Bell and Lucky Coin giving no extra item use when bought as the day's first item.

Fixed Berroon's banked berries not reaching the shop once the day's item was bought, with monsters rolling in the item slot instead.

Fixed Small Club and Giant Club keeping their Damage bonus when a trinket further along in the bag, like Speed Crest, took the monster's cooldown under 5 sec.

Fixed Zenith Stone still boosting Cooldown Speed bonuses, like Galvanine's.

Fixed Shiny Gildshell's Damage from its Sell Value only showing in battle, not in the shop.

Fixed Sproutquill and Fernfowl progressing toward evolution from the bench. Like Emberpaw, they now only progress while on the team.

Fixed a monster knocked out at the same moment it cast, then revived, like a Bonshell next to a Petrirex with Shikitsune, coming back with its cooldown restarted as if it had attacked.

Fixed Shiny Wishwash being no better than the regular Wishwash at level 4.

Fixed the Smuggler sometimes bringing the wrong mix of tiers, like 3 commons.

Fixed the shop's merge preview saying LV 3 when buying a Swoonet would chain past level 3.

Fixed Gemwing not highlighting the On Bought ally above it.

Fixed the trinket bag blocking clicks on the Batopedia's filter buttons when left open. Opening the Batopedia, Settings or Quit now closes it.

Fixed Voltalith, a retired Batomon, showing up on enemy teams.

Fixed RT not freezing the shop on some Android handhelds, like the RG Rotate.

Fixed the post-battle stats and Run History only scrolling on mobile when dragged from the scrollbar or the gaps between entries.

Fixed players signed in through Steam on mobile having no name, so battle intros showed trainer names instead.

Fixed the game failing to start on some Windows machines without Vulkan or DirectX 12, like Windows under Parallels on a Mac.