Trinket details
Rarity and availability
BatoForge strategy notes
Using Small Club
Small Club gives +20% Damage to monsters with a cooldown of at least five seconds. The threshold determines which attackers qualify.
When it fits
Retained slow-casting damage dealers make the best case, with enough survival to reach their casts.
How to use it
Check current cooldowns as well as Damage. A speed effect such as Speed Crest can lower a recipient below five seconds and remove the bonus, so recheck after speed changes.
Example
An eligible monster with 150 Damage reaches 180 before other modifiers. A unit below the five-second threshold gets no increase from the club.
What you give up
Large slow casts still need time to land. The club adds neither survival nor speed, so it works best when the slow-cast plan already functions.
Build 26170127 · Updated October 20, 2026 · About these guides · Report an issue
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