BatoForge observations // team meta · daily

Joltail + Velocect

Inspect a Batomon Showdown combination's common full teams, supporting units and battle results by Run Day.

Build notes

Shock supply → repeated direct damage

Abilities · build 26170127

Shock on the enemy team adds damage when your team deals ordinary direct damage. Velocect's Multicast provides repeated opportunities to use it.

How it works

  • Apply Shock to the enemy before Velocect's repeated direct hits.
  • This shared-team damage link does not require the source and Velocect to be adjacent.

Getting started

Optional support

  • Adjacent Formiqueen can accelerate Common allies; Cicadence can trigger a Bug ally above.
  • Clawnetic Charges itself on allied Shock applications; Pylong can boost a correctly targeted ally's Shock stats.
Conditions to check
  • Electranade Knocks itself Out on cast; Shiny Velocect has more Multicast but lower damage per cast.
  • Compare the extra hits from Shiny's Multicast with its lower Damage per cast and the Shock each hit can use.
  • Check the positions and triggers, then fill the remaining slots with damage, protection or support the core lacks.
  • Ability reference: build 26170127. Shop locations use older records; the observed teams' game version is unknown.

Completed period Oct 27 16:00 – Oct 28 16:00 UTCpartial

4,135,850 observations · all modes/regions · includes repeats · game version unknown

The selected Ranked / All period contains 970,642 distinct team votes;17,835 are grouped under this combination in Team Meta. Full teams and supporting units use that group. Trainer and rank details include all teams carrying these units, including teams in other groups.

Appearance share
1.84%
17,835 / 970,642 team votes in this mode and region
Day-battle win rate
53.1%
n=17,835 (9475W/8360L)
Avg observed Run Day
day 5.6
Average age of the recorded teams, not when this combination first formed.

Most-seen full teams

These examples use records from Day 4 onward; compositions also seen earlier are included. Counts group Batomon by species; forms and levels are unknown. Each example labels its positions as observed, estimated, or unavailable.

Common supporting units

Share of teams in this Team Meta group that carry each additional unit.

These details include all teams carrying this combination, including teams in other Team Meta groups. There are 26,956 carrying team votes in the selected mode, region and period. Position, Trainer and rank samples differ; each section lists its count.

Where the units sit

Positions 1–6 follow the displayed two-row, three-column board. Each percentage uses that unit's position samples, including repeated copies. These separate samples do not show which six positions occurred together.

Joltail31,119 position sightings
118%214%311%420%521%616%
Velocect33,162 position sightings
115%215%318%417%516%618%

Trainers behind it

22 listed Trainers, covering 23,835 of 26,956 carrying team votes. Each win rate uses that Trainer's battles; n is its total wins and losses. 3,121 carrying team votes have no available Trainer detail.

Lucky Girl60.6%3,510 team votes · n=3,510 (2,126W/1,384L)Musician57.3%3,206 team votes · n=3,206 (1,836W/1,370L)Painter48.0%1,605 team votes · n=1,605 (771W/834L)Treasure Hunter53.2%1,345 team votes · n=1,345 (715W/630L)Egg Breeder50.3%1,329 team votes · n=1,329 (668W/661L)Twins53.1%1,264 team votes · n=1,264 (671W/593L)Shopkeeper49.7%1,224 team votes · n=1,224 (608W/616L)Monster Ranger62.8%1,174 team votes · n=1,174 (737W/437L)Burglar48.8%1,134 team votes · n=1,134 (553W/581L)Gamer46.9%1,117 team votes · n=1,117 (524W/593L)Bug Catcher59.7%870 team votes · n=870 (519W/351L)Youngster53.3%869 team votes · n=869 (463W/406L)Smuggler48.9%867 team votes · n=867 (424W/443L)Masked Man47.0%858 team votes · n=858 (403W/455L)Scavenger50.4%814 team votes · n=814 (410W/404L)Swim Coach59.3%624 team votes · n=624 (370W/254L)Mad Scientist43.5%487 team votes · n=487 (212W/275L)Rich Lady54.8%467 team votes · n=467 (256W/211L)Chef54.3%394 team votes · n=394 (214W/180L)Chemist57.6%288 team votes · n=288 (166W/122L)Gentleman59.5%220 team votes · n=220 (131W/89L)Redhead50.9%169 team votes · n=169 (86W/83L)

Ladder spread

Shares use the 26,956 team votes with a known rank. Each win rate uses that rank's battles.

bronze4.3%1,151 team votes · 67.8% won · n=1,151 (780W/371L)silver3.8%1,016 team votes · 59.3% won · n=1,016 (602W/414L)gold5.0%1,347 team votes · 60.4% won · n=1,347 (814W/533L)platinum8.2%2,214 team votes · 58.1% won · n=2,214 (1,286W/928L)diamond11.6%3,131 team votes · 54.3% won · n=3,131 (1,699W/1,432L)master67.1%18,097 team votes · 52.0% won · n=18,097 (9,412W/8,685L)

Master MMR bands

Percentages use all 18,097 Master team votes;18,097 have recorded MMR. Teams without MMR stay in "MMR unknown."

<1,000 MMR6.1%1,096 team votes · 57.6% won · n=1,096 (631W/465L)1,000–1,399 MMR4.4%790 team votes · 51.3% won · n=790 (405W/385L)1,400–1,799 MMR9.7%1,764 team votes · 50.9% won · n=1,764 (897W/867L)1,800–2,199 MMR13.1%2,379 team votes · 52.9% won · n=2,379 (1,258W/1,121L)2,200–2,599 MMR14.2%2,561 team votes · 51.9% won · n=2,561 (1,329W/1,232L)2,600–2,999 MMR21.1%3,824 team votes · 52.2% won · n=3,824 (1,996W/1,828L)3,000+ MMR31.4%5,683 team votes · 51.0% won · n=5,683 (2,896W/2,787L)

Presence and results by run day

The longest cyan bar marks the Run Day with the most recorded teams in this group. Other bars are scaled to that day. Each label shows that day's wins and losses; smaller samples also show a 95% confidence lower bound.

  1. Day 153.6%won
  2. Day 254.8%won
  3. Day 356.0%won
  4. Day 451.6%won
  5. Day 552.6%won
  6. Day 651.4%won
  7. Day 752.2%won
  8. Day 850.6%won
  9. Day 954.5%won
  10. Day 1054.4%won
  11. Day 1153.4%won
  12. Day 1253.4%won
  13. Day 1354.3%won
  14. Day 1451.7%won
  15. Day 1554.2%won
  16. Day 1638.1%won