BatoForge observations // team meta · daily

Magmalith + Magmite

Inspect a Batomon Showdown combination's common full teams, supporting units and battle results by Run Day.

Build notes

Fire allies → permanent Burn training

Abilities · build 26170127

Magmalith trains a Fire ally's Burn permanently on cast, improving that recipient's Burn supply across battles in the Run.

How it works

  • Normal Magmalith needs a Fire ally above; Shiny targets adjacent Fire allies.
  • Keep the trained allies and let them cast.

Getting started

  • Older shop listings place Magmalith and Scorchimp in Pantra. Scorchimp evolves into Sunsage at level 3.

Optional support

  • Sunsage gains permanent Cooldown Speed from Fire allies at battle start; Magmite is another Fire recipient with Shield and Burn stats.
  • Lignite offers another Burn-to-Damage payoff.
Conditions to check
  • Before battle, check which Fire allies Sunsage counts for its permanent speed gain.
  • Check the positions and triggers, then fill the remaining slots with damage, protection or support the core lacks.
  • Ability reference: build 26170127. Shop locations use older records; the observed teams' game version is unknown.

Completed period Oct 27 16:00 – Oct 28 16:00 UTCpartial

4,135,850 observations · all modes/regions · includes repeats · game version unknown

The selected Ranked / All period contains 970,642 distinct team votes;1,665 are grouped under this combination in Team Meta. Full teams and supporting units use that group. Trainer and rank details include all teams carrying these units, including teams in other groups.

Appearance share
0.17%
1,665 / 970,642 team votes in this mode and region
Day-battle win rate
47.1%
n=1,665 (784W/881L) · 95% confidence lower bound 44.7%
Avg observed Run Day
day 8.2
Average age of the recorded teams, not when this combination first formed.

Most-seen full teams

These examples use records from Day 4 onward; compositions also seen earlier are included. Counts group Batomon by species; forms and levels are unknown. Each example labels its positions as observed, estimated, or unavailable.

Common supporting units

Share of teams in this Team Meta group that carry each additional unit.

These details include all teams carrying this combination, including teams in other Team Meta groups. There are 17,334 carrying team votes in the selected mode, region and period. Position, Trainer and rank samples differ; each section lists its count.

Where the units sit

Positions 1–6 follow the displayed two-row, three-column board. Each percentage uses that unit's position samples, including repeated copies. These separate samples do not show which six positions occurred together.

Magmalith19,253 position sightings
121%3426%530%642%
Magmite19,535 position sightings
119%214%312%421%519%616%

Trainers behind it

22 listed Trainers, covering 15,878 of 17,334 carrying team votes. Each win rate uses that Trainer's battles; n is its total wins and losses. 1,456 carrying team votes have no available Trainer detail.

Redhead65.3%4,780 team votes · n=4,780 (3,123W/1,657L)Chef56.4%1,549 team votes · n=1,549 (874W/675L)Lucky Girl56.7%1,188 team votes · n=1,188 (674W/514L)Twins73.6%1,087 team votes · n=1,087 (800W/287L)Youngster64.1%888 team votes · n=888 (569W/319L)Treasure Hunter63.1%861 team votes · n=861 (543W/318L)Monster Ranger61.2%739 team votes · n=739 (452W/287L)Burglar57.4%643 team votes · n=643 (369W/274L)Smuggler62.0%619 team votes · n=619 (384W/235L)Shopkeeper53.9%495 team votes · n=495 (267W/228L)Masked Man63.1%491 team votes · n=491 (310W/181L)Egg Breeder58.0%459 team votes · n=459 (266W/193L)Scavenger60.7%422 team votes · n=422 (256W/166L)Painter54.1%412 team votes · n=412 (223W/189L)Gamer50.7%339 team votes · n=339 (172W/167L)Rich Lady58.5%248 team votes · n=248 (145W/103L)Swim Coach64.9%205 team votes · n=205 (133W/72L)Musician49.4%162 team votes · n=162 (80W/82L)Gentleman51.4%111 team votes · n=111 (57W/54L)Bug Catcher50.6%81 team votes · n=81 (41W/40L)Mad Scientist52.3%65 team votes · n=65 (34W/31L)Chemist50.0%34 team votes · n=34 (17W/17L)

Ladder spread

Shares use the 17,334 team votes with a known rank. Each win rate uses that rank's battles.

bronze6.3%1,099 team votes · 73.7% won · n=1,099 (810W/289L)silver4.8%835 team votes · 76.4% won · n=835 (638W/197L)gold6.9%1,197 team votes · 72.0% won · n=1,197 (862W/335L)platinum8.8%1,529 team votes · 66.0% won · n=1,529 (1,009W/520L)diamond12.3%2,126 team votes · 61.1% won · n=2,126 (1,299W/827L)master60.9%10,548 team votes · 56.8% won · n=10,548 (5,987W/4,561L)

Master MMR bands

Percentages use all 10,548 Master team votes;10,548 have recorded MMR. Teams without MMR stay in "MMR unknown."

<1,000 MMR8.6%904 team votes · 67.3% won · n=904 (608W/296L)1,000–1,399 MMR7.0%739 team votes · 55.6% won · n=739 (411W/328L)1,400–1,799 MMR9.1%961 team votes · 56.2% won · n=961 (540W/421L)1,800–2,199 MMR13.6%1,431 team votes · 58.4% won · n=1,431 (836W/595L)2,200–2,599 MMR13.4%1,410 team votes · 59.8% won · n=1,410 (843W/567L)2,600–2,999 MMR19.1%2,017 team votes · 57.6% won · n=2,017 (1,161W/856L)3,000+ MMR29.3%3,086 team votes · 51.5% won · n=3,086 (1,588W/1,498L)

Presence and results by run day

The longest cyan bar marks the Run Day with the most recorded teams in this group. Other bars are scaled to that day. Each label shows that day's wins and losses; smaller samples also show a 95% confidence lower bound.

  1. Day 350.0%won
  2. Day 445.7%won
  3. Day 551.1%won
  4. Day 646.4%won
  5. Day 750.0%won
  6. Day 843.7%won
  7. Day 946.1%won
  8. Day 1045.0%won
  9. Day 1147.5%won
  10. Day 1247.5%won
  11. Day 1357.8%won
  12. Day 1448.1%won
  13. Day 1520.0%won