OFFICIAL PRESS KIT SPRITECoalem official Press Kit spriteNormal + Shiny assets cataloged

Batomon data dossier // source-aware

Coalem

An evidence-first profile using an official Press Kit sprite and a clearly labeled community cooldown candidate.

Official assetCooldown build unknownexact name match

Recorded mechanics

What BatoForge can document today.

This is a data dossier, not a complete strategy guide. Coalem's role, best build, team partners, and counters remain unpublished until reliable evidence exists.

Base cooldown candidate15sCommunity-derived · build unknown
Shiny ruleNo overrideShiny sprite available
DatasetStatic extractbatogui-static-extract/2026-09-21

Level overrides

Recorded raw cooldown.

L115sL215sL315sL45s

Official version history

Reviewed patch evidence.

No Coalem-specific change is present in the currently reviewed official patch subset. This does not prove that no change exists in pending posts.

Official-text evidence timeline

Candidate records, kept in context.

These records were extracted from official Steam posts by exact catalog-name matching. Raw wording and values are shown without automatically deciding whether a change is a buff or nerf.

v0.8.0candidatehigh confidence
Coalem Shield 400/800/1200 -> 450/900/1350
Raw values: 400/800/1200 · 450/900/1350Open official-text context →
v0.5.0candidatelow confidence
Coalem (Shiny)
Open official-text context →
v0.5.0candidatemedium confidence
It's can feel unfair to have too much damage on something that triggers at the start of battle, so shiny Coalem is getting defensive scaling instead.
Open official-text context →