Recorded mechanics
What BatoForge can document today.
This is a data dossier, not a complete strategy guide. Coalem's role, best build, team partners, and counters remain unpublished until reliable evidence exists.
Base cooldown candidate15sCommunity-derived · build unknown
Shiny ruleNo overrideShiny sprite available
DatasetStatic extractbatogui-static-extract/2026-09-21
Level overrides
Recorded raw cooldown.
L115sL215sL315sL45s
Official version history
Reviewed patch evidence.
No Coalem-specific change is present in the currently reviewed official patch subset. This does not prove that no change exists in pending posts.
Official-text evidence timeline
Candidate records, kept in context.
These records were extracted from official Steam posts by exact catalog-name matching. Raw wording and values are shown without automatically deciding whether a change is a buff or nerf.
v0.8.0candidatehigh confidence
Coalem Shield 400/800/1200 -> 450/900/1350Raw values: 400/800/1200 · 450/900/1350Open official-text context →
v0.5.0candidatelow confidence
Coalem (Shiny)Open official-text context →
v0.5.0candidatemedium confidence
It's can feel unfair to have too much damage on something that triggers at the start of battle, so shiny Coalem is getting defensive scaling instead.Open official-text context →
Normal + Shiny assets cataloged