BatoForge observations // team meta · daily

Magmalith + Sunsage

Inspect a Batomon Showdown combination's common full teams, supporting units and battle results by Run Day.

Build notes

Fire allies → permanent Burn training

Abilities · build 26170127

Magmalith trains a Fire ally's Burn permanently on cast, improving that recipient's Burn supply across battles in the Run.

How it works

  • Normal Magmalith needs a Fire ally above; Shiny targets adjacent Fire allies.
  • Keep the trained allies and let them cast.

Getting started

  • Older shop listings place Magmalith and Scorchimp in Pantra. Scorchimp evolves into Sunsage at level 3.

Optional support

  • Sunsage gains permanent Cooldown Speed from Fire allies at battle start; Magmite is another Fire recipient with Shield and Burn stats.
  • Lignite offers another Burn-to-Damage payoff.
Conditions to check
  • Before battle, check which Fire allies Sunsage counts for its permanent speed gain.
  • Check the positions and triggers, then fill the remaining slots with damage, protection or support the core lacks.
  • Ability reference: build 26170127. Shop locations use older records; the observed teams' game version is unknown.

Completed period Oct 27 16:00 – Oct 28 16:00 UTCpartial

4,135,850 observations · all modes/regions · includes repeats · game version unknown

The selected Ranked / All period contains 970,642 distinct team votes;11,338 are grouped under this combination in Team Meta. Full teams and supporting units use that group. Trainer and rank details include all teams carrying these units, including teams in other groups.

Appearance share
1.17%
11,338 / 970,642 team votes in this mode and region
Day-battle win rate
59.4%
n=11,338 (6733W/4605L)
Avg observed Run Day
day 10.1
Average age of the recorded teams, not when this combination first formed.

Most-seen full teams

These examples use records from Day 4 onward; compositions also seen earlier are included. Counts group Batomon by species; forms and levels are unknown. Each example labels its positions as observed, estimated, or unavailable.

Common supporting units

Share of teams in this Team Meta group that carry each additional unit.

These details include all teams carrying this combination, including teams in other Team Meta groups. There are 25,535 carrying team votes in the selected mode, region and period. Position, Trainer and rank samples differ; each section lists its count.

Where the units sit

Positions 1–6 follow the displayed two-row, three-column board. Each percentage uses that unit's position samples, including repeated copies. These separate samples do not show which six positions occurred together.

Magmalith28,943 position sightings
121%3428%531%640%
Sunsage28,014 position sightings
121%225%337%46%55%66%

Trainers behind it

22 listed Trainers, covering 23,295 of 25,535 carrying team votes. Each win rate uses that Trainer's battles; n is its total wins and losses. 2,240 carrying team votes have no available Trainer detail.

Redhead65.6%5,609 team votes · n=5,609 (3,681W/1,928L)Chef62.0%3,059 team votes · n=3,059 (1,898W/1,161L)Twins68.7%2,563 team votes · n=2,563 (1,760W/803L)Youngster61.3%1,448 team votes · n=1,448 (887W/561L)Lucky Girl58.4%1,371 team votes · n=1,371 (800W/571L)Treasure Hunter62.2%1,223 team votes · n=1,223 (761W/462L)Monster Ranger57.6%1,157 team votes · n=1,157 (667W/490L)Smuggler62.2%1,039 team votes · n=1,039 (646W/393L)Burglar61.4%849 team votes · n=849 (521W/328L)Egg Breeder57.7%716 team votes · n=716 (413W/303L)Painter59.4%710 team votes · n=710 (422W/288L)Masked Man65.1%667 team votes · n=667 (434W/233L)Shopkeeper57.1%588 team votes · n=588 (336W/252L)Scavenger60.4%518 team votes · n=518 (313W/205L)Gamer55.8%432 team votes · n=432 (241W/191L)Rich Lady63.4%328 team votes · n=328 (208W/120L)Swim Coach63.9%266 team votes · n=266 (170W/96L)Musician51.0%241 team votes · n=241 (123W/118L)Gentleman64.4%219 team votes · n=219 (141W/78L)Bug Catcher51.5%136 team votes · n=136 (70W/66L)Mad Scientist56.5%85 team votes · n=85 (48W/37L)Chemist60.6%71 team votes · n=71 (43W/28L)

Ladder spread

Shares use the 25,535 team votes with a known rank. Each win rate uses that rank's battles.

bronze4.8%1,217 team votes · 83.6% won · n=1,217 (1,018W/199L)silver4.0%1,017 team votes · 79.5% won · n=1,017 (809W/208L)gold6.5%1,653 team votes · 75.4% won · n=1,653 (1,246W/407L)platinum8.8%2,248 team votes · 70.5% won · n=2,248 (1,585W/663L)diamond12.3%3,137 team votes · 61.3% won · n=3,137 (1,924W/1,213L)master63.7%16,263 team votes · 56.9% won · n=16,263 (9,259W/7,004L)

Master MMR bands

Percentages use all 16,263 Master team votes;16,263 have recorded MMR. Teams without MMR stay in "MMR unknown."

<1,000 MMR7.8%1,270 team votes · 64.7% won · n=1,270 (822W/448L)1,000–1,399 MMR6.1%987 team votes · 58.7% won · n=987 (579W/408L)1,400–1,799 MMR9.4%1,527 team votes · 57.5% won · n=1,527 (878W/649L)1,800–2,199 MMR13.2%2,146 team votes · 59.2% won · n=2,146 (1,271W/875L)2,200–2,599 MMR13.5%2,195 team votes · 59.4% won · n=2,195 (1,303W/892L)2,600–2,999 MMR19.9%3,235 team votes · 56.9% won · n=3,235 (1,841W/1,394L)3,000+ MMR30.1%4,903 team votes · 52.3% won · n=4,903 (2,565W/2,338L)

Presence and results by run day

The longest cyan bar marks the Run Day with the most recorded teams in this group. Other bars are scaled to that day. Each label shows that day's wins and losses; smaller samples also show a 95% confidence lower bound.

  1. Day 435.7%won
  2. Day 556.5%won
  3. Day 666.7%won
  4. Day 768.1%won
  5. Day 865.6%won
  6. Day 961.7%won
  7. Day 1059.0%won
  8. Day 1158.7%won
  9. Day 1256.1%won
  10. Day 1351.6%won
  11. Day 1452.4%won
  12. Day 1546.8%won
  13. Day 1646.2%won