BatoForge observations // team meta · daily

Electranade + Velocect

Inspect a Batomon Showdown combination's common full teams, supporting units and battle results by Run Day.

Build notes

Shock supply → repeated direct damage

Abilities · build 26170127

Shock on the enemy team adds damage when your team deals ordinary direct damage. Velocect's Multicast provides repeated opportunities to use it.

How it works

  • Apply Shock to the enemy before Velocect's repeated direct hits.
  • This shared-team damage link does not require the source and Velocect to be adjacent.

Getting started

Optional support

  • Adjacent Formiqueen can accelerate Common allies; Cicadence can trigger a Bug ally above.
  • Clawnetic Charges itself on allied Shock applications; Pylong can boost a correctly targeted ally's Shock stats.
Conditions to check
  • Electranade Knocks itself Out on cast; Shiny Velocect has more Multicast but lower damage per cast.
  • Compare the extra hits from Shiny's Multicast with its lower Damage per cast and the Shock each hit can use.
  • Check the positions and triggers, then fill the remaining slots with damage, protection or support the core lacks.
  • Ability reference: build 26170127. Shop locations use older records; the observed teams' game version is unknown.

Completed period Oct 27 16:00 – Oct 28 16:00 UTCpartial

4,135,850 observations · all modes/regions · includes repeats · game version unknown

The selected Ranked / All period contains 970,642 distinct team votes;10,185 are grouped under this combination in Team Meta. Full teams and supporting units use that group. Trainer and rank details include all teams carrying these units, including teams in other groups.

Appearance share
1.05%
10,185 / 970,642 team votes in this mode and region
Day-battle win rate
54.9%
n=10,185 (5594W/4591L)
Avg observed Run Day
day 7.5
Average age of the recorded teams, not when this combination first formed.

Most-seen full teams

These examples use records from Day 4 onward; compositions also seen earlier are included. Counts group Batomon by species; forms and levels are unknown. Each example labels its positions as observed, estimated, or unavailable.

Common supporting units

Share of teams in this Team Meta group that carry each additional unit.

These details include all teams carrying this combination, including teams in other Team Meta groups. There are 17,688 carrying team votes in the selected mode, region and period. Position, Trainer and rank samples differ; each section lists its count.

Where the units sit

Positions 1–6 follow the displayed two-row, three-column board. Each percentage uses that unit's position samples, including repeated copies. These separate samples do not show which six positions occurred together.

Electranade19,930 position sightings
118%213%314%421%517%617%
Velocect21,639 position sightings
115%219%322%414%514%617%

Trainers behind it

22 listed Trainers, covering 16,329 of 17,688 carrying team votes. Each win rate uses that Trainer's battles; n is its total wins and losses. 1,359 carrying team votes have no available Trainer detail.

Musician58.5%3,035 team votes · n=3,035 (1,775W/1,260L)Monster Ranger61.2%1,826 team votes · n=1,826 (1,117W/709L)Lucky Girl58.0%1,547 team votes · n=1,547 (898W/649L)Treasure Hunter55.5%878 team votes · n=878 (487W/391L)Painter50.6%857 team votes · n=857 (434W/423L)Twins58.9%819 team votes · n=819 (482W/337L)Egg Breeder59.3%811 team votes · n=811 (481W/330L)Bug Catcher53.2%787 team votes · n=787 (419W/368L)Shopkeeper51.4%698 team votes · n=698 (359W/339L)Gamer50.4%685 team votes · n=685 (345W/340L)Masked Man57.1%638 team votes · n=638 (364W/274L)Youngster57.4%627 team votes · n=627 (360W/267L)Burglar53.0%589 team votes · n=589 (312W/277L)Rich Lady59.1%587 team votes · n=587 (347W/240L)Smuggler47.2%525 team votes · n=525 (248W/277L)Swim Coach59.2%380 team votes · n=380 (225W/155L)Scavenger54.9%377 team votes · n=377 (207W/170L)Mad Scientist42.3%196 team votes · n=196 (83W/113L)Chef47.7%130 team votes · n=130 (62W/68L)Chemist61.5%117 team votes · n=117 (72W/45L)Redhead59.6%114 team votes · n=114 (68W/46L)Gentleman63.2%106 team votes · n=106 (67W/39L)

Ladder spread

Shares use the 17,688 team votes with a known rank. Each win rate uses that rank's battles.

bronze2.5%441 team votes · 68.7% won · n=441 (303W/138L)silver2.3%402 team votes · 68.2% won · n=402 (274W/128L)gold2.7%482 team votes · 63.9% won · n=482 (308W/174L)platinum6.2%1,090 team votes · 62.6% won · n=1,090 (682W/408L)diamond8.5%1,497 team votes · 57.1% won · n=1,497 (855W/642L)master77.9%13,776 team votes · 54.3% won · n=13,776 (7,474W/6,302L)

Master MMR bands

Percentages use all 13,776 Master team votes;13,776 have recorded MMR. Teams without MMR stay in "MMR unknown."

<1,000 MMR3.1%427 team votes · 57.1% won · n=427 (244W/183L)1,000–1,399 MMR3.0%412 team votes · 54.1% won · n=412 (223W/189L)1,400–1,799 MMR5.9%815 team votes · 53.9% won · n=815 (439W/376L)1,800–2,199 MMR10.6%1,467 team votes · 53.4% won · n=1,467 (783W/684L)2,200–2,599 MMR11.4%1,565 team votes · 54.8% won · n=1,565 (858W/707L)2,600–2,999 MMR19.7%2,709 team votes · 55.8% won · n=2,709 (1,512W/1,197L)3,000+ MMR46.3%6,381 team votes · 53.5% won · n=6,381 (3,415W/2,966L)

Presence and results by run day

The longest cyan bar marks the Run Day with the most recorded teams in this group. Other bars are scaled to that day. Each label shows that day's wins and losses; smaller samples also show a 95% confidence lower bound.

  1. Day 163.8%won
  2. Day 264.8%won
  3. Day 371.5%won
  4. Day 465.2%won
  5. Day 556.4%won
  6. Day 656.3%won
  7. Day 753.2%won
  8. Day 853.0%won
  9. Day 957.4%won
  10. Day 1051.6%won
  11. Day 1150.5%won
  12. Day 1245.9%won
  13. Day 1335.7%won
  14. Day 1439.4%won
  15. Day 1516.7%won
  16. Day 160.0%won