BatoForge observations // team meta · daily

Pipskull + Rattleghast

Inspect a Batomon Showdown combination's common full teams, supporting units and battle results by Run Day.

Build notes

Opening Knockouts → resources or growth

Abilities · build 26170127

Rattleghast Knocks Out adjacent allies at battle start. Nekoffin converts its Knockout into a Trinket; other recipients can evolve or gain stats.

How it works

  • Place the intended recipient next to Rattleghast without Protect blocking its Knockout.
  • Knocked-out units need revival before they can resume ordinary casts.

Getting started

  • Rattleghast and Pipskull are Common Jinto units; Nekoffin is Uncommon.
  • Pipskull evolves into Ratacomb after three Knockouts; direct Ratacomb purchase is not listed.

Optional support

  • Revival lets sacrificed allies cast again; Nekoffin gifts can support Furnadon or Dollhime.
  • Normal and Shiny Nekoffin produce different Trinket rarities.
Conditions to check
  • Rattleghast's battle-start effect happens once. Reviving an ally does not repeat it; include a damage source to use the extra resources.
  • Check the positions and triggers, then fill the remaining slots with damage, protection or support the core lacks.
  • Ability reference: build 26170127. Shop locations use older records; the observed teams' game version is unknown.

Completed period Oct 27 16:00 – Oct 28 16:00 UTCpartial

4,135,850 observations · all modes/regions · includes repeats · game version unknown

The selected Ranked / All period contains 970,642 distinct team votes;16,242 are grouped under this combination in Team Meta. Full teams and supporting units use that group. Trainer and rank details include all teams carrying these units, including teams in other groups.

Appearance share
1.67%
16,242 / 970,642 team votes in this mode and region
Day-battle win rate
42.3%
n=16,242 (6870W/9372L)
Avg observed Run Day
day 3.1
Average age of the recorded teams, not when this combination first formed.

Most-seen full teams

These examples use records from Day 4 onward; compositions also seen earlier are included. Counts group Batomon by species; forms and levels are unknown. Each example labels its positions as observed, estimated, or unavailable.

Common supporting units

Share of teams in this Team Meta group that carry each additional unit.

These details include all teams carrying this combination, including teams in other Team Meta groups. There are 24,629 carrying team votes in the selected mode, region and period. Position, Trainer and rank samples differ; each section lists its count.

Where the units sit

Positions 1–6 follow the displayed two-row, three-column board. Each percentage uses that unit's position samples, including repeated copies. These separate samples do not show which six positions occurred together.

Pipskull29,838 position sightings
113%217%315%417%519%619%
Rattleghast26,173 position sightings
16%230%313%47%534%69%

Trainers behind it

22 listed Trainers, covering 21,703 of 24,629 carrying team votes. Each win rate uses that Trainer's battles; n is its total wins and losses. 2,926 carrying team votes have no available Trainer detail.

Lucky Girl41.7%2,211 team votes · n=2,211 (922W/1,289L)Painter39.5%1,792 team votes · n=1,792 (707W/1,085L)Twins36.8%1,461 team votes · n=1,461 (538W/923L)Gamer40.6%1,254 team votes · n=1,254 (509W/745L)Chemist59.0%1,201 team votes · n=1,201 (708W/493L)Treasure Hunter41.9%1,197 team votes · n=1,197 (501W/696L)Burglar39.6%1,186 team votes · n=1,186 (470W/716L)Monster Ranger55.7%1,174 team votes · n=1,174 (654W/520L)Mad Scientist33.0%1,130 team votes · n=1,130 (373W/757L)Chef38.9%1,127 team votes · n=1,127 (438W/689L)Egg Breeder45.5%1,084 team votes · n=1,084 (493W/591L)Masked Man39.3%1,046 team votes · n=1,046 (411W/635L)Shopkeeper33.6%901 team votes · n=901 (303W/598L)Youngster41.3%841 team votes · n=841 (347W/494L)Scavenger40.8%802 team votes · n=802 (327W/475L)Smuggler42.2%645 team votes · n=645 (272W/373L)Black Belt42.3%629 team votes · n=629 (266W/363L)Rich Lady46.9%546 team votes · n=546 (256W/290L)Swim Coach50.8%524 team votes · n=524 (266W/258L)Bug Catcher44.6%397 team votes · n=397 (177W/220L)Gentleman35.9%309 team votes · n=309 (111W/198L)Redhead45.1%246 team votes · n=246 (111W/135L)

Ladder spread

Shares use the 24,629 team votes with a known rank. Each win rate uses that rank's battles.

bronze4.7%1,148 team votes · 50.4% won · n=1,148 (579W/569L)silver6.2%1,539 team votes · 49.8% won · n=1,539 (766W/773L)gold7.5%1,840 team votes · 45.8% won · n=1,840 (843W/997L)platinum9.6%2,357 team votes · 47.6% won · n=2,357 (1,123W/1,234L)diamond12.9%3,175 team votes · 42.8% won · n=3,175 (1,359W/1,816L)master59.2%14,570 team votes · 40.5% won · n=14,570 (5,901W/8,669L)

Master MMR bands

Percentages use all 14,570 Master team votes;14,570 have recorded MMR. Teams without MMR stay in "MMR unknown."

<1,000 MMR8.6%1,255 team votes · 44.9% won · n=1,255 (563W/692L)1,000–1,399 MMR5.3%766 team votes · 39.6% won · n=766 (303W/463L)1,400–1,799 MMR10.8%1,572 team votes · 42.2% won · n=1,572 (663W/909L)1,800–2,199 MMR15.0%2,192 team votes · 40.7% won · n=2,192 (893W/1,299L)2,200–2,599 MMR14.3%2,086 team votes · 41.1% won · n=2,086 (858W/1,228L)2,600–2,999 MMR19.5%2,838 team votes · 39.7% won · n=2,838 (1,127W/1,711L)3,000+ MMR26.5%3,861 team votes · 38.7% won · n=3,861 (1,494W/2,367L)

Presence and results by run day

The longest cyan bar marks the Run Day with the most recorded teams in this group. Other bars are scaled to that day. Each label shows that day's wins and losses; smaller samples also show a 95% confidence lower bound.

  1. Day 144.6%won
  2. Day 247.6%won
  3. Day 342.8%won
  4. Day 438.5%won
  5. Day 535.4%won
  6. Day 636.3%won
  7. Day 731.6%won
  8. Day 836.1%won
  9. Day 938.9%won
  10. Day 1050.0%won
  11. Day 1166.7%won
  12. Day 130.0%won
  13. Day 160.0%won