OFFICIAL PRESS KIT SPRITE
Emburn normal form official Press Kit sprite
Normal artwork selected

Batomon Showdown // abilities & stats

Emburn

Emburn is a Uncommon fire / ghost Batomon costing 30. Its level 1 cooldown is 6 seconds.

fire / ghostUncommonCost 30Jinto onlySteam build 26170127

In-game mechanics

Compare forms and levels.

Choose Normal or Shiny and a level to compare base values. Battle performance also depends on positions, Trainer, Trinkets, Run Day, and the opposing team.

Typefire / ghostDual type
RarityUncommonTier 2
Cost30Game cost
RegionJinto onlyJinto

Base stats

Level 1 Normal

Steam build 26170127
Level
Cooldown6s
Cast count1
Damage0
Shield0
Heal0
Poison0
Burn6
Shock0
Keywords
knockout

Ability details

Level 1 Normal ability.

Game versionSteam build 26170127
Emburn // Normal // Level 1

On Knockout of this or an ally, this gains +3 Burn permanently.

Description for Level 1.

Target mapUnknown

This ability's target is not confirmed.

Level reference

Normal and Shiny values.

A level-by-level reference for the Emburn combat values available in this game version.

Emburn combat values by form and level
FormLevelCooldownCastDamageShieldHealPoisonBurnShock
NormalL161000060
NormalL2610000120
NormalL3610000180
NormalL4610000720
ShinyL151000060
ShinyL2510000120
ShinyL3510000180
ShinyL4510000720

Observed team statistics

How it appears in recorded teams.

BatoForge observations, with all modes and regions combined. The shares below compare this Batomon's appearances against every appearance in the same window; the per-day table shows where in a run it tends to show up.

Observation window: – UTC. The game version of these observations is unknown.

Slot appearance share0.3%699 / 209,808 observed slots
Run win share46.2%3,573 / 7,726 cumulative wins + lives lost · 4,153 lives lost
Observed appearances699n = board-slot appearances · each Run / Day team counts once in this window
Slot appearance share and cumulative Run win share of Emburn by Run Day, all modes and regions combined. n is this Batomon's slot appearances; all slots is the share denominator. Run win share is cumulative wins divided by cumulative wins plus lives lost. These counters sum cumulative Run histories; they are not independent battle counts. Avg level is unavailable (—) if any counted appearance has an unknown level.
DaySlot shareRun win sharenAvg level
10.2%0.0%0 wins / 1 lives lost7of 3,919 slots1.00
20.2%13.3%2 wins / 13 lives lost13of 6,887 slots1.00
30.5%39.3%35 wins / 54 lives lost43of 8,612 slots1.09
40.6%38.5%72 wins / 115 lives lost52of 8,933 slots1.23
50.7%41.6%133 wins / 187 lives lost65of 9,130 slots1.25
60.6%33.3%142 wins / 284 lives lost59of 9,323 slots1.47
70.6%33.2%174 wins / 350 lives lost58of 9,333 slots1.64
80.6%35.9%205 wins / 366 lives lost55of 9,341 slots1.73
90.5%40.1%234 wins / 350 lives lost49of 9,430 slots2.12
100.5%44.6%270 wins / 335 lives lost46of 9,452 slots2.20
110.4%57.3%385 wins / 287 lives lost51of 11,835 slots2.47
120.3%50.7%279 wins / 271 lives lost36of 11,840 slots2.53
130.3%48.1%288 wins / 311 lives lost36of 11,783 slots2.53
140.4%48.5%374 wins / 397 lives lost43of 11,801 slots2.53
150.3%47.9%301 wins / 327 lives lost33of 11,806 slots2.67
160.3%48.9%304 wins / 318 lives lost32of 11,739 slots2.78
170.3%56.5%96 wins / 74 lives lost8of 2,337 slots2.50
180.2%57.3%51 wins / 38 lives lost4of 2,342 slots2.75
190.1%58.3%28 wins / 20 lives lost2of 2,332 slots2.50
200.1%60.0%30 wins / 20 lives lost2of 2,300 slots3.50
360.0%82.1%32 wins / 7 lives lost1of 2,267 slots1.00
370.0%82.5%33 wins / 7 lives lost1of 2,275 slots1.00
380.0%82.9%34 wins / 7 lives lost1of 2,291 slots1.00
390.0%83.3%35 wins / 7 lives lost1of 2,296 slots3.00
400.0%83.7%36 wins / 7 lives lost1of 2,265 slots3.00

Read with care: Each Run / Day team counts once within this completed window. Runs still in progress are selected, and a surviving run can appear on different Run Days, so longer-lived runs are more likely to be represented. The Run win share here is each team's run history, not its chance of winning any single battle. Cumulative histories can include the same earlier battles across different team-day appearances; they are not independent battle counts. Two copies of a Batomon count as two slots here; the team Pick Rates view counts each carrying team once.

See Emburn's team usage and day-battle results →