BatoForge observations // team meta · daily

Cinnabark + Drumire

Inspect a Batomon Showdown combination's common full teams, supporting units and battle results by Run Day.

Build notes

Enemy Poison stacks → Shield

Abilities · build 26170127

Cinnabark continuously gains extra Shield stats from enemy Poison stacks. Drumire adds battle Cooldown Speed when Toxic allies cast.

How it works

  • Build enemy Poison stacks, then let Cinnabark use its Shield stats.
  • If you add Drumire, Toxic ally casts speed up the team.

Getting started

  • Older shop listings place Cinnabark and Drumire in Jinto. Use other teammates to supply Poison.

Optional support

  • Miasmaw, Vipair or Brimtoad provide different Poison-stat growth routes.
  • A damage source is still needed to finish the battle.
Conditions to check
  • Cinnabark's Shield bonus follows current enemy Poison without consuming its stacks or accumulating permanently. Drumire is optional speed support.
  • Check the positions and triggers, then fill the remaining slots with damage, protection or support the core lacks.
  • Ability reference: build 26170127. Shop locations use older records; the observed teams' game version is unknown.

Completed period Oct 27 16:00 – Oct 28 16:00 UTCpartial

4,135,850 observations · all modes/regions · includes repeats · game version unknown

The selected Ranked / All period contains 970,642 distinct team votes;14,498 are grouped under this combination in Team Meta. Full teams and supporting units use that group. Trainer and rank details include all teams carrying these units, including teams in other groups.

Appearance share
1.49%
14,498 / 970,642 team votes in this mode and region
Day-battle win rate
52.1%
n=14,498 (7554W/6944L)
Avg observed Run Day
day 10.9
Average age of the recorded teams, not when this combination first formed.

Most-seen full teams

These examples use records from Day 4 onward; compositions also seen earlier are included. Counts group Batomon by species; forms and levels are unknown. Each example labels its positions as observed, estimated, or unavailable.

Common supporting units

Share of teams in this Team Meta group that carry each additional unit.

These details include all teams carrying this combination, including teams in other Team Meta groups. There are 24,189 carrying team votes in the selected mode, region and period. Position, Trainer and rank samples differ; each section lists its count.

Where the units sit

Positions 1–6 follow the displayed two-row, three-column board. Each percentage uses that unit's position samples, including repeated copies. These separate samples do not show which six positions occurred together.

Cinnabark27,719 position sightings
115%218%319%416%513%618%
Drumire26,672 position sightings
119%213%315%419%518%616%

Trainers behind it

22 listed Trainers, covering 22,111 of 24,189 carrying team votes. Each win rate uses that Trainer's battles; n is its total wins and losses. 2,078 carrying team votes have no available Trainer detail.

Chemist49.9%4,697 team votes · n=4,697 (2,344W/2,353L)Monster Ranger52.0%1,922 team votes · n=1,922 (999W/923L)Rich Lady51.7%1,585 team votes · n=1,585 (820W/765L)Lucky Girl49.9%1,390 team votes · n=1,390 (694W/696L)Painter51.8%1,385 team votes · n=1,385 (717W/668L)Egg Breeder51.4%1,203 team votes · n=1,203 (618W/585L)Smuggler52.1%1,176 team votes · n=1,176 (613W/563L)Treasure Hunter54.6%1,131 team votes · n=1,131 (618W/513L)Twins52.2%1,051 team votes · n=1,051 (549W/502L)Burglar55.0%818 team votes · n=818 (450W/368L)Masked Man53.1%815 team votes · n=815 (433W/382L)Shopkeeper52.5%806 team votes · n=806 (423W/383L)Bug Catcher46.3%765 team votes · n=765 (354W/411L)Youngster54.3%761 team votes · n=761 (413W/348L)Scavenger56.1%547 team votes · n=547 (307W/240L)Gamer49.3%483 team votes · n=483 (238W/245L)Swim Coach54.0%452 team votes · n=452 (244W/208L)Mad Scientist69.8%358 team votes · n=358 (250W/108L)Black Belt42.3%312 team votes · n=312 (132W/180L)Chef53.4%178 team votes · n=178 (95W/83L)Gentleman48.7%156 team votes · n=156 (76W/80L)Redhead42.5%120 team votes · n=120 (51W/69L)

Ladder spread

Shares use the 24,189 team votes with a known rank. Each win rate uses that rank's battles.

bronze2.8%675 team votes · 73.5% won · n=675 (496W/179L)silver4.3%1,052 team votes · 71.7% won · n=1,052 (754W/298L)gold5.3%1,284 team votes · 66.7% won · n=1,284 (856W/428L)platinum7.6%1,831 team votes · 61.0% won · n=1,831 (1,117W/714L)diamond9.6%2,333 team votes · 51.3% won · n=2,333 (1,197W/1,136L)master70.3%17,014 team votes · 46.8% won · n=17,014 (7,971W/9,043L)

Master MMR bands

Percentages use all 17,014 Master team votes;17,014 have recorded MMR. Teams without MMR stay in "MMR unknown."

<1,000 MMR8.4%1,424 team votes · 57.9% won · n=1,424 (825W/599L)1,000–1,399 MMR2.8%477 team votes · 44.2% won · n=477 (211W/266L)1,400–1,799 MMR5.9%1,011 team votes · 41.1% won · n=1,011 (416W/595L)1,800–2,199 MMR8.9%1,507 team votes · 42.9% won · n=1,507 (646W/861L)2,200–2,599 MMR10.9%1,848 team votes · 41.3% won · n=1,848 (763W/1,085L)2,600–2,999 MMR18.6%3,170 team votes · 46.2% won · n=3,170 (1,465W/1,705L)3,000+ MMR44.5%7,577 team votes · 48.1% won · n=7,577 (3,645W/3,932L)

Presence and results by run day

The longest cyan bar marks the Run Day with the most recorded teams in this group. Other bars are scaled to that day. Each label shows that day's wins and losses; smaller samples also show a 95% confidence lower bound.

  1. Day 450.0%won
  2. Day 560.6%won
  3. Day 657.6%won
  4. Day 756.3%won
  5. Day 853.6%won
  6. Day 953.7%won
  7. Day 1052.2%won
  8. Day 1152.6%won
  9. Day 1252.8%won
  10. Day 1348.1%won
  11. Day 1449.8%won
  12. Day 1547.6%won
  13. Day 1650.0%won