Recorded mechanics
What BatoForge can document today.
This is a data dossier, not a complete strategy guide. Saberhorn's role, best build, team partners, and counters remain unpublished until reliable evidence exists.
Base cooldown candidate8sCommunity-derived · build unknown
Shiny ruleRecordedShiny sprite available
DatasetStatic extractbatogui-static-extract/2026-09-21
Official version history
Reviewed patch evidence.
No Saberhorn-specific change is present in the currently reviewed official patch subset. This does not prove that no change exists in pending posts.
Official-text evidence timeline
Candidate records, kept in context.
These records were extracted from official Steam posts by exact catalog-name matching. Raw wording and values are shown without automatically deciding whether a change is a buff or nerf.
v0.6.0candidatehigh confidence
Saberhorn One of the main culprits that's causing late game fights to end insanely fast. Cooldown 6 -> 8 seconds Cooldown increase on cast: 6 -> 8 secondsRaw values: 6 · 8 seconds · 6 · 8 secondsOpen official-text context →
v0.4.0candidatehigh confidence
Saberhorn On Cast: Give the ally to the right +1 Multicast (NEW) and increase this monster's Cooldown by +5 seconds for this battle.Raw values: +1 · +5 secondsOpen official-text context →
Normal + Shiny assets cataloged