OFFICIAL PRESS KIT SPRITESaberhorn official Press Kit spriteNormal + Shiny assets cataloged

Batomon data dossier // source-aware

Saberhorn

An evidence-first profile using an official Press Kit sprite and a clearly labeled community cooldown candidate.

Official assetCooldown build unknownexact name match

Recorded mechanics

What BatoForge can document today.

This is a data dossier, not a complete strategy guide. Saberhorn's role, best build, team partners, and counters remain unpublished until reliable evidence exists.

Base cooldown candidate8sCommunity-derived · build unknown
Shiny ruleRecordedShiny sprite available
DatasetStatic extractbatogui-static-extract/2026-09-21

Official version history

Reviewed patch evidence.

No Saberhorn-specific change is present in the currently reviewed official patch subset. This does not prove that no change exists in pending posts.

Official-text evidence timeline

Candidate records, kept in context.

These records were extracted from official Steam posts by exact catalog-name matching. Raw wording and values are shown without automatically deciding whether a change is a buff or nerf.

v0.6.0candidatehigh confidence
Saberhorn One of the main culprits that's causing late game fights to end insanely fast. Cooldown 6 -> 8 seconds Cooldown increase on cast: 6 -> 8 seconds
Raw values: 6 · 8 seconds · 6 · 8 secondsOpen official-text context →
v0.4.0candidatehigh confidence
Saberhorn On Cast: Give the ally to the right +1 Multicast (NEW) and increase this monster's Cooldown by +5 seconds for this battle.
Raw values: +1 · +5 secondsOpen official-text context →