Official patch file // version 0.4.0

Demo Update - Durability Patch [v0.4.0]

May 2, 2026Official Steam announcementSteam build not publishedReference-data build not claimed

Entity review pending. The official post is available below, but BatoForge has not yet published character-level Buff/Nerf conclusions for it.

Official announcement text

Late game battles are often still finishing so fast that it's hard to understand what happened. In this patch there are across the board nerfs to late game multiplicative scaling so HP bars don't get depleting near instantly. Hopefully the nerfs are light enough players still feel significant power scaling throughout a run which is my vision for the game.

The other big part of this patch is performance improvements, which there's not too much to talk about, but I've done some pretty significant rewriting of the codebase. Hopefully there's no lag anymore in late game battles.

QUALITY OF LIFE UPDATES

- Optimized performance to reduce lag spikes in battles.

- If you lock it and there are empty slots, the empty slots will now be refilled the next day.

- Matchmaking changed so new players will have slightly more challenging opponents if they are doing well. Also expanded the matchmaking pool for experienced players so they don't keep running into the same opponents.

BALANCE CHANGES

SYSTEM

- Base HP scaling per day increased

BATOMON Blixie (OLD) Whenever a Fire ally triggers, give it Burn for this battle equal to 1x/2x/3x Blixie's Burn (NEW) On Cast: Give the Fire ally to the right 1x/2x/3x this monster's Burn for this battle Cooldown 15 seconds -> 8 seconds Burn 5 -> 30

Clawnetic (OLD) Whenever an ally inflicts Shock, trigger this 1x/2x/3x (NEW) Whenever an ally inflicts Shock, Charge this by 1/2/3 seconds Cooldown 8 seconds -> 3 seconds

Geminiss Cooldown 7.5 seconds -> 12 seconds Stellagon (Old) On Battle Start: Adjacent allies with no abilities gain +1/+2/+3 Multicast permanently (NEW) Ongoing: adjacent allies with no abilities have +2/+4/+6 Multicast

Torrantler (OLD) On cast: Trigger all Water allies (NEW) On cast: Trigger adjacent Water allies

Zephyrex On Cast: Give the Flying ally to the right +1 Multicast permanently. (NEW) This monster cannot gain Multicast.

Saberhorn On Cast: Give the ally to the right +1 Multicast (NEW) and increase this monster's Cooldown by +5 seconds for this battle.

Draconarch On Cast: Activate the On Battle Start abilities of adjacent allies (NEW) and increase this monster's Cooldown by +6 seconds for this battle.

Onsetra (OLD) Adjacent allies apply their {ongoing} abilities {repeats} additional time(s) (NEW) Ally to the left applies their {ongoing} ability {repeats} additional time(s)

TRAINERS A couple trainers where both underperforming and unpopular, so they'll get some solid buffs

Swim Coach Cooldown reduction 0.5 second -> 1 second

Youngster Free rerolls per day 2 -> 3

BUGFIX

- Fixed a visual bug where it looked like Draconarch's ability was affecting Shelldra's ability.