OFFICIAL PRESS KIT SPRITE
Torrantler normal form official Press Kit sprite
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Batomon Showdown // abilities & stats

Torrantler

Torrantler is a Legendary water Batomon costing 50. Its level 1 cooldown is 7 seconds.

waterLegendaryCost 50Pantra onlySteam build 26170127

In-game mechanics

Compare forms and levels.

Choose Normal or Shiny and a level to compare base values. Battle performance also depends on positions, Trainer, Trinkets, Run Day, and the opposing team.

TypewaterSingle type
RarityLegendaryTier 5
Cost50Game cost
RegionPantra onlyPantra

Base stats

Level 1 Normal

Steam build 26170127
Level
Cooldown7s
Cast count1
Damage0
Shield0
Heal200
Poison0
Burn0
Shock0

Ability details

Level 1 Normal ability.

Game versionSteam build 26170127
Torrantler // Normal // Level 1

On Cast Trigger adjacent Water allies. (Except other Torrantler)

The same description applies at levels 1–4.

TargetAll adjacent
Illustrative 2 × 3 target mapAll adjacent
Allied board
123456

Highlighted slots show the ability's targets from an example position.

Level reference

Normal and Shiny values.

A level-by-level reference for the Torrantler combat values available in this game version.

Torrantler combat values by form and level
FormLevelCooldownCastDamageShieldHealPoisonBurnShock
NormalL17100200000
NormalL27200200000
NormalL37300200000
NormalL473000200000
ShinyL15.5100200000
ShinyL25.5200200000
ShinyL35.5300200000
ShinyL45.53000200000

Official version history

Official patch mentions.

v1.1.0Cooldown reduced from 8 to 7 seconds, and the Shiny cooldown from 6.5 to 5.5.Open patch →

Official Steam posts

Read mentions of Torrantler.

Official posts mentioning Torrantler, including updates beyond balance changes. Open a post for the context.

v1.1.0Official text
Torrantler Cooldown: 8 → 7 Shiny: 6.5 → 5.5
Values as written: 8 · 7 · 6.5 · 5.5Read the Steam post →
v0.8.0Official text
Torrantler Out of all the water Batomon, this probably warrants a buff the most. I'm going to wait and see on all the other water Batomon to see if a buff is warranted after the Swim Coach rework. Cooldown 10 seconds -> 8 seconds
Values as written: 10 seconds · 8 secondsRead the Steam post →
v0.6.1Official text
Changed Torrantler's description to specify it excludes other Torrantler for its ability
Read the Steam post →
v0.4.0Official text
Torrantler (OLD) On cast: Trigger all Water allies (NEW) On cast: Trigger adjacent Water allies
Read the Steam post →

Observed team statistics

How it appears in recorded teams.

BatoForge observations, with all modes and regions combined. The shares below compare this Batomon's appearances against every appearance in the same window; the per-day table shows where in a run it tends to show up.

Observation window: – UTC. The game version of these observations is unknown.

Slot appearance share0.4%846 / 209,808 observed slots
Run win share60.5%11,425 / 18,872 cumulative wins + lives lost · 7,447 lives lost
Observed appearances846n = board-slot appearances · each Run / Day team counts once in this window
Slot appearance share and cumulative Run win share of Torrantler by Run Day, all modes and regions combined. n is this Batomon's slot appearances; all slots is the share denominator. Run win share is cumulative wins divided by cumulative wins plus lives lost. These counters sum cumulative Run histories; they are not independent battle counts. Avg level is unavailable (—) if any counted appearance has an unknown level.
DaySlot shareRun win sharenAvg level
70.0%54.5%18 wins / 15 lives lost4of 9,333 slots1.00
80.1%38.2%42 wins / 68 lives lost10of 9,341 slots1.00
90.2%42.6%92 wins / 124 lives lost18of 9,430 slots1.06
100.2%40.2%117 wins / 174 lives lost21of 9,452 slots1.19
110.2%44.5%165 wins / 206 lives lost25of 11,835 slots1.36
120.3%48.9%315 wins / 329 lives lost41of 11,840 slots1.61
130.4%50.1%446 wins / 444 lives lost53of 11,783 slots1.85
140.7%49.8%691 wins / 696 lives lost77of 11,801 slots2.17
150.9%48.8%956 wins / 1,004 lives lost104of 11,806 slots2.37
160.9%49.5%1,041 wins / 1,063 lives lost110of 11,739 slots2.54
171.2%58.5%353 wins / 250 lives lost29of 2,337 slots2.45
181.3%59.7%391 wins / 264 lives lost30of 2,342 slots2.73
191.4%61.2%463 wins / 293 lives lost33of 2,332 slots2.91
201.5%64.3%534 wins / 297 lives lost35of 2,300 slots2.77
211.6%64.1%582 wins / 326 lives lost36of 2,301 slots2.89
221.5%66.3%589 wins / 299 lives lost34of 2,292 slots2.85
231.1%66.5%428 wins / 216 lives lost24of 2,278 slots2.88
240.8%66.5%356 wins / 179 lives lost19of 2,238 slots3.11
250.7%68.3%317 wins / 147 lives lost16of 2,238 slots3.38
260.6%71.1%275 wins / 112 lives lost13of 2,255 slots3.38
270.4%73.4%226 wins / 82 lives lost10of 2,231 slots3.80
280.5%72.8%257 wins / 96 lives lost11of 2,253 slots3.55
290.4%74.2%196 wins / 68 lives lost8of 2,252 slots3.88
300.4%75.4%230 wins / 75 lives lost9of 2,257 slots3.78
310.4%75.9%265 wins / 84 lives lost10of 2,265 slots3.50
320.4%76.3%274 wins / 85 lives lost10of 2,271 slots3.50
330.4%77.9%229 wins / 65 lives lost8of 2,270 slots3.75
340.3%78.5%208 wins / 57 lives lost7of 2,264 slots3.71
350.4%78.9%247 wins / 66 lives lost8of 2,274 slots3.38
360.3%80.8%193 wins / 46 lives lost6of 2,267 slots3.67
370.3%80.8%231 wins / 55 lives lost7of 2,275 slots3.29
380.3%81.0%204 wins / 48 lives lost6of 2,291 slots3.17
390.3%80.7%243 wins / 58 lives lost7of 2,296 slots2.86
400.3%81.8%251 wins / 56 lives lost7of 2,265 slots2.57

Read with care: Each Run / Day team counts once within this completed window. Runs still in progress are selected, and a surviving run can appear on different Run Days, so longer-lived runs are more likely to be represented. The Run win share here is each team's run history, not its chance of winning any single battle. Cumulative histories can include the same earlier battles across different team-day appearances; they are not independent battle counts. Two copies of a Batomon count as two slots here; the team Pick Rates view counts each carrying team once.

See Torrantler's team usage and day-battle results →