In-game mechanics
Compare forms and levels.
Choose Normal or Shiny and a level to compare base values. Battle performance also depends on positions, Trainer, Trinkets, Run Day, and the opposing team.
Base stats
Level 1 Normal
Ability details
Level 1 Normal ability.
On Cast Give the ally behind +3% Cooldown Speed permanently.
Description for Level 1.
Highlighted slots show the ability's targets from an example position.
Level reference
Normal and Shiny values.
A level-by-level reference for the Boomagon combat values available in this game version.
| Form | Level | Cooldown | Cast | Damage | Shield | Heal | Poison | Burn | Shock |
|---|---|---|---|---|---|---|---|---|---|
| Normal | L1 | 7 | 1 | 40 | 0 | 0 | 0 | 0 | 0 |
| Normal | L2 | 7 | 1 | 40 | 0 | 0 | 0 | 0 | 0 |
| Normal | L3 | 7 | 1 | 40 | 0 | 0 | 0 | 0 | 0 |
| Normal | L4 | 7 | 1 | 40 | 0 | 0 | 0 | 0 | 0 |
| Shiny | L1 | 5.6 | 1 | 40 | 0 | 0 | 0 | 0 | 0 |
| Shiny | L2 | 5.6 | 1 | 40 | 0 | 0 | 0 | 0 | 0 |
| Shiny | L3 | 5.6 | 1 | 40 | 0 | 0 | 0 | 0 | 0 |
| Shiny | L4 | 5.6 | 1 | 40 | 0 | 0 | 0 | 0 | 0 |
Official version history
Official patch mentions.
v1.1.0Cooldown Speed reduced from 4/8/12% to 3/6/9%.Open patch →Official Steam posts
Read mentions of Boomagon.
Official posts mentioning Boomagon, including updates beyond balance changes. Open a post for the context.
Boomagon is still the most popular pick in the game. It warrants a slight nerf due to how centralizing it can feel on the meta.Read the Steam post →
Boomagon - Cooldown: 6 seconds → 7 secondsValues as written: 6 seconds · 7 secondsRead the Steam post →
Slight cost increase to further accentuate the tradeoff of losing more early in exchange for scaling when playing Boomagon.Read the Steam post →
Observed team statistics
How it appears in recorded teams.
BatoForge observations, with all modes and regions combined. The shares below compare this Batomon's appearances against every appearance in the same window; the per-day table shows where in a run it tends to show up.
Observation window: – UTC. The game version of these observations is unknown.
| Day | Slot share | Run win share | n | Avg level |
|---|---|---|---|---|
| 1 | 0.5% | —0 wins / 0 lives lost | 18of 3,919 slots | 1.00 |
| 2 | 0.7% | 44.2%23 wins / 29 lives lost | 50of 6,887 slots | 1.00 |
| 3 | 1.4% | 44.8%108 wins / 133 lives lost | 118of 8,612 slots | 1.02 |
| 4 | 2.3% | 42.4%311 wins / 423 lives lost | 205of 8,933 slots | 1.05 |
| 5 | 3.0% | 38.8%543 wins / 857 lives lost | 272of 9,130 slots | 1.15 |
| 6 | 3.6% | 36.1%872 wins / 1,545 lives lost | 338of 9,323 slots | 1.34 |
| 7 | 3.4% | 35.1%1,002 wins / 1,852 lives lost | 319of 9,333 slots | 1.55 |
| 8 | 3.0% | 38.0%1,115 wins / 1,822 lives lost | 280of 9,341 slots | 1.73 |
| 9 | 2.2% | 40.7%1,003 wins / 1,462 lives lost | 209of 9,430 slots | 2.02 |
| 10 | 1.9% | 44.1%1,028 wins / 1,303 lives lost | 179of 9,452 slots | 2.16 |
| 11 | 2.0% | 59.5%1,776 wins / 1,211 lives lost | 231of 11,835 slots | 2.29 |
| 12 | 1.8% | 57.3%1,719 wins / 1,283 lives lost | 208of 11,840 slots | 2.39 |
| 13 | 1.6% | 54.8%1,703 wins / 1,404 lives lost | 194of 11,783 slots | 2.45 |
| 14 | 1.6% | 52.5%1,776 wins / 1,607 lives lost | 193of 11,801 slots | 2.61 |
| 15 | 1.6% | 50.4%1,734 wins / 1,704 lives lost | 184of 11,806 slots | 2.60 |
| 16 | 1.7% | 50.7%1,993 wins / 1,938 lives lost | 205of 11,739 slots | 2.66 |
| 17 | 2.3% | 60.5%672 wins / 439 lives lost | 54of 2,337 slots | 2.70 |
| 18 | 2.5% | 61.0%773 wins / 494 lives lost | 58of 2,342 slots | 2.76 |
| 19 | 2.4% | 61.9%785 wins / 484 lives lost | 55of 2,332 slots | 2.84 |
| 20 | 2.2% | 62.9%770 wins / 454 lives lost | 51of 2,300 slots | 2.92 |
| 21 | 1.8% | 64.5%664 wins / 365 lives lost | 41of 2,301 slots | 2.80 |
| 22 | 1.7% | 64.8%649 wins / 352 lives lost | 38of 2,292 slots | 3.00 |
| 23 | 1.2% | 66.6%487 wins / 244 lives lost | 27of 2,278 slots | 3.00 |
| 24 | 0.8% | 66.5%359 wins / 181 lives lost | 19of 2,238 slots | 3.16 |
| 25 | 0.4% | 67.1%198 wins / 97 lives lost | 10of 2,238 slots | 2.90 |
| 26 | 0.5% | 68.2%230 wins / 107 lives lost | 11of 2,255 slots | 2.82 |
| 27 | 0.4% | 72.4%202 wins / 77 lives lost | 9of 2,231 slots | 2.67 |
| 28 | 0.4% | 73.2%188 wins / 69 lives lost | 8of 2,253 slots | 2.63 |
| 29 | 0.3% | 75.4%172 wins / 56 lives lost | 7of 2,252 slots | 3.29 |
| 30 | 0.3% | 76.7%155 wins / 47 lives lost | 6of 2,257 slots | 3.00 |
| 31 | 0.2% | 76.9%133 wins / 40 lives lost | 5of 2,265 slots | 3.20 |
| 32 | 0.2% | 77.5%138 wins / 40 lives lost | 5of 2,271 slots | 3.20 |
| 33 | 0.2% | 78.1%143 wins / 40 lives lost | 5of 2,270 slots | 3.20 |
| 34 | 0.3% | 79.6%179 wins / 46 lives lost | 6of 2,264 slots | 3.17 |
| 35 | 0.3% | 77.7%181 wins / 52 lives lost | 6of 2,274 slots | 2.50 |
| 36 | 0.2% | 78.9%157 wins / 42 lives lost | 5of 2,267 slots | 2.80 |
| 37 | 0.2% | 78.2%129 wins / 36 lives lost | 4of 2,275 slots | 2.75 |
| 38 | 0.2% | 79.4%135 wins / 35 lives lost | 4of 2,291 slots | 2.75 |
| 39 | 0.2% | 79.8%174 wins / 44 lives lost | 5of 2,296 slots | 2.60 |
| 40 | 0.2% | 80.3%143 wins / 35 lives lost | 4of 2,265 slots | 3.25 |
Read with care: Each Run / Day team counts once within this completed window. Runs still in progress are selected, and a surviving run can appear on different Run Days, so longer-lived runs are more likely to be represented. The Run win share here is each team's run history, not its chance of winning any single battle. Cumulative histories can include the same earlier battles across different team-day appearances; they are not independent battle counts. Two copies of a Batomon count as two slots here; the team Pick Rates view counts each carrying team once.
See Boomagon's team usage and day-battle results →Use this Batomon
Find the team around Boomagon.
Find Boomagon in these Ranked cores and full-team examples. Open a combination to see its teammates, positions, sample size and results for the period shown. Results belong to the team as a whole.
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