OFFICIAL PRESS KIT SPRITE
Boomagon normal form official Press Kit sprite
Normal artwork selected

Batomon Showdown // abilities & stats

Boomagon

Boomagon is a Uncommon dragon Batomon costing 30. Its level 1 cooldown is 7 seconds.

dragonUncommonCost 30Both regionsSteam build 26170127

In-game mechanics

Compare forms and levels.

Choose Normal or Shiny and a level to compare base values. Battle performance also depends on positions, Trainer, Trinkets, Run Day, and the opposing team.

TypedragonSingle type
RarityUncommonTier 2
Cost30Game cost
RegionBoth regionsJinto · Pantra

Base stats

Level 1 Normal

Steam build 26170127
Level
Cooldown7s
Cast count1
Damage40
Shield0
Heal0
Poison0
Burn0
Shock0
Keywords
cooldown_speed

Ability details

Level 1 Normal ability.

Game versionSteam build 26170127
Boomagon // Normal // Level 1

On Cast Give the ally behind +3% Cooldown Speed permanently.

Description for Level 1.

TargetLeft
Illustrative 2 × 3 target mapLeft
Allied board
123456

Highlighted slots show the ability's targets from an example position.

Level reference

Normal and Shiny values.

A level-by-level reference for the Boomagon combat values available in this game version.

Boomagon combat values by form and level
FormLevelCooldownCastDamageShieldHealPoisonBurnShock
NormalL1714000000
NormalL2714000000
NormalL3714000000
NormalL4714000000
ShinyL15.614000000
ShinyL25.614000000
ShinyL35.614000000
ShinyL45.614000000

Official version history

Official patch mentions.

v1.1.0Cooldown Speed reduced from 4/8/12% to 3/6/9%.Open patch →

Official Steam posts

Read mentions of Boomagon.

Official posts mentioning Boomagon, including updates beyond balance changes. Open a post for the context.

v1.1.0Official text
Boomagon is still the most popular pick in the game. It warrants a slight nerf due to how centralizing it can feel on the meta.
Read the Steam post →
v0.8.5Official text
Boomagon - Cooldown: 6 seconds → 7 seconds
Values as written: 6 seconds · 7 secondsRead the Steam post →
v0.6.0Official text
Slight cost increase to further accentuate the tradeoff of losing more early in exchange for scaling when playing Boomagon.
Read the Steam post →

Observed team statistics

How it appears in recorded teams.

BatoForge observations, with all modes and regions combined. The shares below compare this Batomon's appearances against every appearance in the same window; the per-day table shows where in a run it tends to show up.

Observation window: – UTC. The game version of these observations is unknown.

Slot appearance share1.7%3,646 / 209,808 observed slots
Run win share52.2%24,522 / 46,971 cumulative wins + lives lost · 22,449 lives lost
Observed appearances3,646n = board-slot appearances · each Run / Day team counts once in this window
Slot appearance share and cumulative Run win share of Boomagon by Run Day, all modes and regions combined. n is this Batomon's slot appearances; all slots is the share denominator. Run win share is cumulative wins divided by cumulative wins plus lives lost. These counters sum cumulative Run histories; they are not independent battle counts. Avg level is unavailable (—) if any counted appearance has an unknown level.
DaySlot shareRun win sharenAvg level
10.5%—0 wins / 0 lives lost18of 3,919 slots1.00
20.7%44.2%23 wins / 29 lives lost50of 6,887 slots1.00
31.4%44.8%108 wins / 133 lives lost118of 8,612 slots1.02
42.3%42.4%311 wins / 423 lives lost205of 8,933 slots1.05
53.0%38.8%543 wins / 857 lives lost272of 9,130 slots1.15
63.6%36.1%872 wins / 1,545 lives lost338of 9,323 slots1.34
73.4%35.1%1,002 wins / 1,852 lives lost319of 9,333 slots1.55
83.0%38.0%1,115 wins / 1,822 lives lost280of 9,341 slots1.73
92.2%40.7%1,003 wins / 1,462 lives lost209of 9,430 slots2.02
101.9%44.1%1,028 wins / 1,303 lives lost179of 9,452 slots2.16
112.0%59.5%1,776 wins / 1,211 lives lost231of 11,835 slots2.29
121.8%57.3%1,719 wins / 1,283 lives lost208of 11,840 slots2.39
131.6%54.8%1,703 wins / 1,404 lives lost194of 11,783 slots2.45
141.6%52.5%1,776 wins / 1,607 lives lost193of 11,801 slots2.61
151.6%50.4%1,734 wins / 1,704 lives lost184of 11,806 slots2.60
161.7%50.7%1,993 wins / 1,938 lives lost205of 11,739 slots2.66
172.3%60.5%672 wins / 439 lives lost54of 2,337 slots2.70
182.5%61.0%773 wins / 494 lives lost58of 2,342 slots2.76
192.4%61.9%785 wins / 484 lives lost55of 2,332 slots2.84
202.2%62.9%770 wins / 454 lives lost51of 2,300 slots2.92
211.8%64.5%664 wins / 365 lives lost41of 2,301 slots2.80
221.7%64.8%649 wins / 352 lives lost38of 2,292 slots3.00
231.2%66.6%487 wins / 244 lives lost27of 2,278 slots3.00
240.8%66.5%359 wins / 181 lives lost19of 2,238 slots3.16
250.4%67.1%198 wins / 97 lives lost10of 2,238 slots2.90
260.5%68.2%230 wins / 107 lives lost11of 2,255 slots2.82
270.4%72.4%202 wins / 77 lives lost9of 2,231 slots2.67
280.4%73.2%188 wins / 69 lives lost8of 2,253 slots2.63
290.3%75.4%172 wins / 56 lives lost7of 2,252 slots3.29
300.3%76.7%155 wins / 47 lives lost6of 2,257 slots3.00
310.2%76.9%133 wins / 40 lives lost5of 2,265 slots3.20
320.2%77.5%138 wins / 40 lives lost5of 2,271 slots3.20
330.2%78.1%143 wins / 40 lives lost5of 2,270 slots3.20
340.3%79.6%179 wins / 46 lives lost6of 2,264 slots3.17
350.3%77.7%181 wins / 52 lives lost6of 2,274 slots2.50
360.2%78.9%157 wins / 42 lives lost5of 2,267 slots2.80
370.2%78.2%129 wins / 36 lives lost4of 2,275 slots2.75
380.2%79.4%135 wins / 35 lives lost4of 2,291 slots2.75
390.2%79.8%174 wins / 44 lives lost5of 2,296 slots2.60
400.2%80.3%143 wins / 35 lives lost4of 2,265 slots3.25

Read with care: Each Run / Day team counts once within this completed window. Runs still in progress are selected, and a surviving run can appear on different Run Days, so longer-lived runs are more likely to be represented. The Run win share here is each team's run history, not its chance of winning any single battle. Cumulative histories can include the same earlier battles across different team-day appearances; they are not independent battle counts. Two copies of a Batomon count as two slots here; the team Pick Rates view counts each carrying team once.

See Boomagon's team usage and day-battle results →