BatoForge observations // team meta · daily

Cinnabark + Vipair

Inspect a Batomon Showdown combination's common full teams, supporting units and battle results by Run Day.

Build notes

Enemy Poison stacks → Shield

Abilities · build 26170127

Cinnabark continuously gains extra Shield stats from enemy Poison stacks. Drumire adds battle Cooldown Speed when Toxic allies cast.

How it works

  • Build enemy Poison stacks, then let Cinnabark use its Shield stats.
  • If you add Drumire, Toxic ally casts speed up the team.

Getting started

  • Older shop listings place Cinnabark and Drumire in Jinto. Use other teammates to supply Poison.

Optional support

  • Miasmaw, Vipair or Brimtoad provide different Poison-stat growth routes.
  • A damage source is still needed to finish the battle.
Conditions to check
  • Cinnabark's Shield bonus follows current enemy Poison without consuming its stacks or accumulating permanently. Drumire is optional speed support.
  • Check the positions and triggers, then fill the remaining slots with damage, protection or support the core lacks.
  • Ability reference: build 26170127. Shop locations use older records; the observed teams' game version is unknown.

Completed period Oct 27 16:00 – Oct 28 16:00 UTCpartial

4,135,850 observations · all modes/regions · includes repeats · game version unknown

The selected Ranked / All period contains 970,642 distinct team votes;3,761 are grouped under this combination in Team Meta. Full teams and supporting units use that group. Trainer and rank details include all teams carrying these units, including teams in other groups.

Appearance share
0.39%
3,761 / 970,642 team votes in this mode and region
Day-battle win rate
51.6%
n=3,761 (1939W/1822L)
Avg observed Run Day
day 9.1
Average age of the recorded teams, not when this combination first formed.

Most-seen full teams

These examples use records from Day 4 onward; compositions also seen earlier are included. Counts group Batomon by species; forms and levels are unknown. Each example labels its positions as observed, estimated, or unavailable.

Common supporting units

Share of teams in this Team Meta group that carry each additional unit.

These details include all teams carrying this combination, including teams in other Team Meta groups. There are 19,083 carrying team votes in the selected mode, region and period. Position, Trainer and rank samples differ; each section lists its count.

Where the units sit

Positions 1–6 follow the displayed two-row, three-column board. Each percentage uses that unit's position samples, including repeated copies. These separate samples do not show which six positions occurred together.

Cinnabark21,818 position sightings
117%216%319%418%513%617%
Vipair20,805 position sightings
116%216%320%414%514%620%

Trainers behind it

22 listed Trainers, covering 17,463 of 19,083 carrying team votes. Each win rate uses that Trainer's battles; n is its total wins and losses. 1,620 carrying team votes have no available Trainer detail.

Chemist53.8%3,678 team votes · n=3,678 (1,979W/1,699L)Monster Ranger54.3%1,386 team votes · n=1,386 (753W/633L)Burglar54.3%1,274 team votes · n=1,274 (692W/582L)Rich Lady58.8%1,265 team votes · n=1,265 (744W/521L)Lucky Girl52.9%1,192 team votes · n=1,192 (631W/561L)Treasure Hunter53.6%966 team votes · n=966 (518W/448L)Scavenger59.7%848 team votes · n=848 (506W/342L)Painter48.2%798 team votes · n=798 (385W/413L)Youngster53.8%757 team votes · n=757 (407W/350L)Masked Man56.3%757 team votes · n=757 (426W/331L)Shopkeeper51.2%737 team votes · n=737 (377W/360L)Twins52.7%673 team votes · n=673 (355W/318L)Gamer50.0%540 team votes · n=540 (270W/270L)Egg Breeder53.4%530 team votes · n=530 (283W/247L)Bug Catcher46.7%478 team votes · n=478 (223W/255L)Smuggler49.0%445 team votes · n=445 (218W/227L)Black Belt47.4%306 team votes · n=306 (145W/161L)Swim Coach59.0%244 team votes · n=244 (144W/100L)Mad Scientist65.5%229 team votes · n=229 (150W/79L)Gentleman62.4%141 team votes · n=141 (88W/53L)Redhead57.5%120 team votes · n=120 (69W/51L)Chef54.5%99 team votes · n=99 (54W/45L)

Ladder spread

Shares use the 19,083 team votes with a known rank. Each win rate uses that rank's battles.

bronze4.5%864 team votes · 69.4% won · n=864 (600W/264L)silver7.3%1,389 team votes · 73.1% won · n=1,389 (1,015W/374L)gold7.1%1,364 team votes · 63.9% won · n=1,364 (871W/493L)platinum8.9%1,692 team votes · 56.0% won · n=1,692 (948W/744L)diamond12.1%2,302 team votes · 52.0% won · n=2,302 (1,196W/1,106L)master60.1%11,472 team votes · 48.2% won · n=11,472 (5,535W/5,937L)

Master MMR bands

Percentages use all 11,472 Master team votes;11,472 have recorded MMR. Teams without MMR stay in "MMR unknown."

<1,000 MMR10.1%1,157 team votes · 56.9% won · n=1,157 (658W/499L)1,000–1,399 MMR4.1%476 team votes · 46.8% won · n=476 (223W/253L)1,400–1,799 MMR9.0%1,028 team votes · 45.7% won · n=1,028 (470W/558L)1,800–2,199 MMR11.3%1,296 team votes · 43.0% won · n=1,296 (557W/739L)2,200–2,599 MMR12.7%1,461 team votes · 45.3% won · n=1,461 (662W/799L)2,600–2,999 MMR19.6%2,245 team votes · 47.4% won · n=2,245 (1,065W/1,180L)3,000+ MMR33.2%3,809 team votes · 49.9% won · n=3,809 (1,900W/1,909L)

Presence and results by run day

The longest cyan bar marks the Run Day with the most recorded teams in this group. Other bars are scaled to that day. Each label shows that day's wins and losses; smaller samples also show a 95% confidence lower bound.

  1. Day 250.0%won
  2. Day 350.0%won
  3. Day 450.0%won
  4. Day 548.1%won
  5. Day 653.9%won
  6. Day 751.7%won
  7. Day 846.4%won
  8. Day 949.0%won
  9. Day 1052.7%won
  10. Day 1153.1%won
  11. Day 1259.2%won
  12. Day 1347.8%won
  13. Day 1457.8%won
  14. Day 1563.0%won
  15. Day 1666.7%won