Recorded mechanics
Known values, kept separate from strategy claims.
This dossier records the values available for Sirenade. Best builds, team partners, counters, and meta conclusions remain separate until supporting evidence exists.
TypewaterSingle type
RaritySuper RareTier 4
Cost40Recorded game cost
Combat readout
Level 1 Normal
Cooldown4s
Cast count1
Damage0
Shield0
Heal100
Poison0
Burn0
Shock0
Official version history
Reviewed patch evidence.
No Sirenade-specific change is present in the currently reviewed official patch subset. This does not prove that no change exists in pending posts.
Official-text evidence timeline
Candidate records, kept in context.
These records were extracted from official Steam posts by exact catalog-name matching. Raw wording and values are shown without automatically deciding whether a change is a buff or nerf.
v0.5.0candidatehigh confidence
Sirenade Endgame water teams can feel unbeatable, so their debuff removal is taking a slight hit. This might not be enough, but I'm choosing to wait and see since there is also a bugfix that will negatively impact water teams. Debuff removed on cast 25/45/65% -> 20/35/50%Raw values: 25/45/65% · 20/35/50%Open official-text context →

