OFFICIAL PRESS KIT SPRITE
Prismagon normal form official Press Kit sprite
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Batomon Showdown // abilities & stats

Prismagon

Prismagon is a Super Rare dragon Batomon costing 45. Its level 1 cooldown is 4.5 seconds.

dragonSuper RareCost 45Pantra onlySteam build 26170127

In-game mechanics

Compare forms and levels.

Choose Normal or Shiny and a level to compare base values. Battle performance also depends on positions, Trainer, Trinkets, Run Day, and the opposing team.

TypedragonSingle type
RaritySuper RareTier 4
Cost45Game cost
RegionPantra onlyPantra

Base stats

Level 1 Normal

Steam build 26170127
Level
Cooldown4.5s
Cast count1
Damage100
Shield0
Heal0
Poison0
Burn0
Shock0

Ability details

Level 1 Normal ability.

Game versionSteam build 26170127
Prismagon // Normal // Level 1

On Cast +10 Damage permanently for each unique type on your team.

Description for Level 1.

Target mapUnknown

This ability's target is not confirmed.

Level reference

Normal and Shiny values.

A level-by-level reference for the Prismagon combat values available in this game version.

Prismagon combat values by form and level
FormLevelCooldownCastDamageShieldHealPoisonBurnShock
NormalL14.5110000000
NormalL24.5110000000
NormalL34.5110000000
NormalL44.5110000000
ShinyL14.5110000000
ShinyL24.5110000000
ShinyL34.5110000000
ShinyL44.5110000000

Official Steam posts

Read mentions of Prismagon.

Official posts mentioning Prismagon, including updates beyond balance changes. Open a post for the context.

v0.8.2Official text
Fixed Shiny Prismagon not having the correct ability at level 4.
Values as written: 4Read the Steam post →
v0.8.0Official text
Prismagon Same rationale as above. Damage buff on cast per type: 5/10/15 -> 10/20/30
Values as written: 5/10/15 · 10/20/30Read the Steam post →

Observed team statistics

How it appears in recorded teams.

BatoForge observations, with all modes and regions combined. The shares below compare this Batomon's appearances against every appearance in the same window; the per-day table shows where in a run it tends to show up.

Observation window: – UTC. The game version of these observations is unknown.

Slot appearance share0.3%550 / 209,808 observed slots
Run win share55.4%5,351 / 9,661 cumulative wins + lives lost · 4,310 lives lost
Observed appearances550n = board-slot appearances · each Run / Day team counts once in this window
Slot appearance share and cumulative Run win share of Prismagon by Run Day, all modes and regions combined. n is this Batomon's slot appearances; all slots is the share denominator. Run win share is cumulative wins divided by cumulative wins plus lives lost. These counters sum cumulative Run histories; they are not independent battle counts. Avg level is unavailable (—) if any counted appearance has an unknown level.
DaySlot shareRun win sharenAvg level
50.1%26.7%8 wins / 22 lives lost6of 9,130 slots1.67
60.1%28.4%25 wins / 63 lives lost12of 9,323 slots1.25
70.3%28.4%66 wins / 166 lives lost25of 9,333 slots1.24
80.3%36.0%105 wins / 187 lives lost28of 9,341 slots1.29
90.4%40.1%168 wins / 251 lives lost36of 9,430 slots1.31
100.3%44.4%188 wins / 235 lives lost33of 9,452 slots1.45
110.3%53.7%213 wins / 184 lives lost30of 11,835 slots1.53
120.4%51.7%377 wins / 352 lives lost49of 11,840 slots1.78
130.3%53.0%324 wins / 287 lives lost38of 11,783 slots2.21
140.3%50.6%349 wins / 341 lives lost39of 11,801 slots2.28
150.4%48.9%440 wins / 459 lives lost48of 11,806 slots2.58
160.5%49.4%577 wins / 590 lives lost61of 11,739 slots2.72
170.6%60.3%170 wins / 112 lives lost14of 2,337 slots3.00
180.6%61.8%199 wins / 123 lives lost15of 2,342 slots3.07
190.7%61.4%237 wins / 149 lives lost17of 2,332 slots3.24
200.6%63.2%211 wins / 123 lives lost14of 2,300 slots3.29
210.8%66.3%293 wins / 149 lives lost18of 2,301 slots3.22
220.7%65.8%289 wins / 150 lives lost17of 2,292 slots3.12
230.5%67.9%216 wins / 102 lives lost12of 2,278 slots3.25
240.4%68.3%170 wins / 79 lives lost9of 2,238 slots3.33
250.4%69.4%179 wins / 79 lives lost9of 2,238 slots3.11
260.3%69.8%125 wins / 54 lives lost6of 2,255 slots3.17
270.1%72.1%44 wins / 17 lives lost2of 2,231 slots3.50
280.0%89.7%26 wins / 3 lives lost1of 2,253 slots4.00
290.0%90.0%27 wins / 3 lives lost1of 2,252 slots4.00
300.0%90.3%28 wins / 3 lives lost1of 2,257 slots4.00
310.0%90.6%29 wins / 3 lives lost1of 2,265 slots4.00
320.0%90.9%30 wins / 3 lives lost1of 2,271 slots4.00
330.0%91.2%31 wins / 3 lives lost1of 2,270 slots4.00
340.0%91.4%32 wins / 3 lives lost1of 2,264 slots4.00
350.0%91.7%33 wins / 3 lives lost1of 2,274 slots4.00
360.0%91.9%34 wins / 3 lives lost1of 2,267 slots4.00
370.0%92.1%35 wins / 3 lives lost1of 2,275 slots4.00
380.0%92.3%36 wins / 3 lives lost1of 2,291 slots4.00
390.0%92.5%37 wins / 3 lives lost1of 2,296 slots4.00

Read with care: Each Run / Day team counts once within this completed window. Runs still in progress are selected, and a surviving run can appear on different Run Days, so longer-lived runs are more likely to be represented. The Run win share here is each team's run history, not its chance of winning any single battle. Cumulative histories can include the same earlier battles across different team-day appearances; they are not independent battle counts. Two copies of a Batomon count as two slots here; the team Pick Rates view counts each carrying team once.

See Prismagon's team usage and day-battle results →