Trinket details
Rarity and availability
BatoForge strategy notes
Using Warhorn
Warhorn gives your monsters permanent +10 Damage at battle start. It spreads growth across the team without reserving a column.
When it fits
Several retained direct-Damage units and multiple battles ahead give the grants room to accumulate.
How to use it
Identify which attackers you expect to keep. Compare +10 with their Damage values, while keeping useful healing and support roles in the formation.
Example
Attackers with 20 and 200 Damage become 30 and 210 after one grant, before other modifiers. The smaller starting value receives the larger relative increase.
What you give up
Gains arrive at battle start. Selling a trained monster loses its accumulated value, while non-Damage roles make less use of the offensive growth.
Build 26170127 · Updated October 20, 2026 · About these guides · Report an issue
