Trinket details
Rarity and availability
BatoForge strategy notes
Using Meteorite
Meteorite gives monsters with no abilities permanent +20 Damage at battle start. Keeping eligible units through several battles builds the gain.
When it fits
It needs recipients whose ability list is empty and whose Damage has a role in the team. An inactive ability still counts as an ability.
How to use it
Identify the eligible units before battle. Compare their growing Damage with the support or utility you give up by fielding them, and recheck after transformations.
Example
An eligible unit present for three battle starts gains 3 × 20 = 60 permanent Damage. A monster with an On Bought ability remains ineligible even though that ability is inactive during combat.
What you give up
The condition is narrow and growth takes repeated battles. Keep enough defense and useful abilities around the recipients to make that development worthwhile.
Build 26170127 · Updated October 20, 2026 · About these guides · Report an issue
