Trinket details
Rarity and availability
BatoForge strategy notes
Using Barbell
Barbell adds 5,000 Trainer HP. It helps a team survive long enough to reach another useful damage, healing or Shield cast.
When it fits
A close battle lost just before an important cast is a good reason to take it. Compare the flat gain with Dryad's Charm against your current HP.
How to use it
Ask what the extra time lets the team do. Keep enough output to finish the battle, and compare HP separately from healing and Shield.
Example
Without other HP modifiers, 30% of 10,000 HP is 3,000, less than Barbell's 5,000. At 20,000 HP, the same 30% is 6,000.
What you give up
If the team cannot deal enough damage even with more time, the extra HP may only delay the loss.
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