Official patch notes // version 0.3.2

Demo Patch 0.3.2 - Battle Theme Changed!

April 28, 2026Official Steam announcementSteam build not published

BatoForge analysis // Performance

What this update means for your run

Demo 0.3.2 replaces the battle music, improves performance, and corrects two misleading descriptions or displays.

  • The Draconarch/Fumungus indicator wrongly suggested an interaction. The patch corrects that visual, while Market License loses obsolete wording about cost scaling.

Before using an older guide

An old visual link between Draconarch and Fumungus can be misleading. Market License’s removed cost-scaling text described an effect that was already absent before this cleanup.

BatoForge analysis of the announcement below. Read the official Steam source ↗

Official notes. Read the full announcement below for the complete changes.

Batomon mentioned in this post

From the announcement

Some mentions are fixes or explanations rather than balance changes. Read the full announcement for context.

Official text

Draconarch ↗

Fixed a visual bug where it looked like Draconarch was affecting Fumungus's ability.
Official text

Fumungus ↗

Fixed a visual bug where it looked like Draconarch was affecting Fumungus's ability.
Read the original official announcement

Official Steam source ↗ · Published April 28, 2026

It's no secret that Batomon goes for a retro Pokemon-inspired style, but a lot of you guys have said that the battle music is uncomfortably close to the actual old Pokemon battle theme, so I'm swapping it out. There are also some other bug fixes and optimizations in this small patch.

- Changed the battle theme to a new music track.

- Significantly improved performance. Should almost never experience lag now, even in end game.

- Fixed a visual bug where it looked like Draconarch was affecting Fumungus's ability.

- Removed text about cost scaling in Market License's description since it no longer has that effect.