BatoForge analysis // Bugfixes
What this update means for your run
Demo 0.3.1 fixes a discounted Bug’s merged sell value becoming zero. It also corrects Shiny Berroon’s description and addresses performance getting worse during a long session.
- Sell value falls by half the discount received. A $4 purchase discount would reduce sell value by $2 under this adjustment; use the complete displayed sell value when budgeting the sale.
Before using an older guide
Older buy-merge-sell examples can show the erroneous zero value. The post uses historical Trainer naming; today’s Bug Catcher passive discounts the first Bug purchase each day by up to $10.
BatoForge analysis of the announcement below. Read the official Steam source ↗
Official notes. Read the full announcement below for the complete changes.
From the announcement
Some mentions are fixes or explanations rather than balance changes. Read the full announcement for context.
Berroon ↗
Fixed shiny Berroon's description not displaying correctly
Read the original official announcement
Official Steam source ↗ · Published April 27, 2026
- Fixed shiny Berroon's description not displaying correctly
- Fixed an issue where the game gets laggier the longer you play. (There are other still performance issues that will take some time to get optimized).
- Fixed and issue where if you buy a discounted bug with Bug Collector's passive, merge to a level 2/3 and sell it, the total sell value is 0 no matter what. Now it should reduce sell value by half of the discount you got.